{"rewrite":{"id":"r_e88e7f31f96b3791a96332dc","clusterId":"c_0ef98a443f09d8a710071ad4","slug":"weekly-japanese-smartphone-game-revenue-ranking-efootball-tops","model":"deepseek-v4-flash","headline":"Weekly Japanese Smartphone Game Revenue Ranking: eFootball Tops","summary":"The weekly domestic smartphone game revenue ranking for July 2-8, 2026, based on Sensor Tower data, shows eFootball at #1, with Pokémon GO surging to #2 due to its 10th anniversary event and Goddess of Victory: Nikke climbing to #3 after a new version update. The article also introduces the global revenue ranking for April-June 2026.","whyItMatters":"The ranking shows the impact of live events and content updates on revenue, with older titles like Pokémon GO and Nikke seeing massive week-on-week spikes, while eFootball maintains its lead.","webCardHtml":"\u003cp\u003e4Gamer.net published the weekly domestic smartphone game revenue ranking for July 2-8, 2026, using Sensor Tower data. eFootball held the top spot with a 20% revenue increase week-on-week. Pokémon GO jumped from 22nd to 2nd place with a 425% revenue surge tied to its 10th anniversary event. Goddess of Victory: Nikke rose to 3rd after a new version update drove a 242% revenue increase. The article also introduces the global revenue ranking for the April-June 2026 quarter.\u003c/p\u003e\u003cul\u003e\u003cli\u003e\u003cstrong\u003eeFootball\u003c/strong\u003e: Revenue up 20% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003ePokémon GO\u003c/strong\u003e: Revenue up 425% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eGoddess of Victory: Nikke\u003c/strong\u003e: Revenue up 242% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eMonster Strike\u003c/strong\u003e: Revenue up 66% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eGenshin Impact\u003c/strong\u003e: Revenue up 23% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eUma Musume Pretty Derby\u003c/strong\u003e: Revenue down 26% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003ePuzzle \u0026amp; Dragons\u003c/strong\u003e: Revenue down 59% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eWhiteout Survival\u003c/strong\u003e: Revenue down 34% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eKnives Out\u003c/strong\u003e: Revenue up 184% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eLast War: Survival\u003c/strong\u003e: Revenue down 14% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eGossip Harbor: Merge \u0026amp; Story\u003c/strong\u003e: Revenue down 4% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003ePro Baseball Spirits A\u003c/strong\u003e: Revenue down 75% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eShadowverse: Worlds Beyond\u003c/strong\u003e: Revenue down 55% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eFate/Grand Order\u003c/strong\u003e: Revenue up 77% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eSD Gundam G Generation Eternal\u003c/strong\u003e: Revenue down 22% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eBrawl Stars\u003c/strong\u003e: Revenue up 86% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003ePuzzle \u0026amp; Survival\u003c/strong\u003e: Revenue down 29% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eLINE: Disney Tsum Tsum\u003c/strong\u003e: Revenue up 34% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003ePokémon Trading Card Game Pocket\u003c/strong\u003e: Revenue down 19% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eDragon Ball Z Dokkan Battle\u003c/strong\u003e: Revenue down 20% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eRoyal Match\u003c/strong\u003e: Revenue down 31% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eKing Shot\u003c/strong\u003e: Revenue down 25% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eToon Blast\u003c/strong\u003e: Revenue down 15% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eThe Battle Cats\u003c/strong\u003e: Revenue up 14% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eInazuma Eleven Cross\u003c/strong\u003e: Revenue up 2% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eWuthering Waves\u003c/strong\u003e: Revenue up 8% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eGardenscapes\u003c/strong\u003e: Revenue down 6% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eNTE: Neverness to Everness\u003c/strong\u003e: Revenue up 26% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eGourmet Journey\u003c/strong\u003e: Revenue down 5% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eLINE Poko Poko\u003c/strong\u003e: Revenue down 15% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eCall of Duty: Mobile\u003c/strong\u003e: Revenue up 120% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eLast Z: Survival Shooter\u003c/strong\u003e: Revenue down 6% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eDisney Solitaire\u003c/strong\u003e: Revenue down 10% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eTownship\u003c/strong\u003e: Revenue down 12% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eDragon Quest Smash Glow\u003c/strong\u003e: Revenue up 20% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003ePUBG MOBILE\u003c/strong\u003e: Revenue up 107% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eZenless Zone Zero\u003c/strong\u003e: Revenue up 14% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eDragon Ball Legends\u003c/strong\u003e: Revenue up 21% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eGakuen Idolmaster\u003c/strong\u003e: Revenue down 46% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eDragon Quest Walk\u003c/strong\u003e: Revenue down 55% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eIdentity V\u003c/strong\u003e: Revenue up 41% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eNobunaga\u0026#39;s Ambition: Shinsei\u003c/strong\u003e: Revenue up 12% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eHomescapes\u003c/strong\u003e: Revenue down 17% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eParanoise\u003c/strong\u003e: Revenue up 28% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eArknights\u003c/strong\u003e: Revenue up 98% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eOne Piece Bounty Rush\u003c/strong\u003e: Revenue flat week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eYo-kai Watch Puni Puni\u003c/strong\u003e: Revenue up 34% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eHochi Shoujo\u003c/strong\u003e: Revenue down 5% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eCell Survivor\u003c/strong\u003e: Revenue down 11% week-on-week\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eBlue Archive\u003c/strong\u003e: Revenue down 64% week-on-week\u003c/li\u003e\u003c/ul\u003e","blueskyPost":"Weekly Japanese smartphone game revenue ranking (July 2-8): eFootball #1, Pokémon GO jumps to #2 with 425% revenue surge from 10th anniversary event, Nikke #3 after new version update. Sensor Tower data.","twitterPost":"Weekly Japanese smartphone game revenue ranking (July 2-8): eFootball #1, Pokémon GO #2 (+425% from 10th anniversary), Nikke #3 (+242% from new version). Sensor Tower data.","threadsPost":null,"newsletterBlurb":"The weekly domestic smartphone game revenue ranking for July 2-8 shows eFootball at #1, with Pokémon GO surging to #2 on its 10th anniversary event and Goddess of Victory: Nikke climbing to #3 after a new version update. The article also introduces the global revenue ranking for April-June 2026.","attributionJson":"[{\"source\":\"4Gamer.net\",\"url\":\"https://www.4gamer.net/games/536/G053628/20260715009/\",\"title\":\"Smartphone Game Sales Ranking Analysis (July 2 to July 8, 2026). This week's #1 is \\\"eFootball\\\". Also introducing the global revenue ranking for April to June.\"}]","lintFlagsJson":null,"lintHits":0,"costUsd":0,"inputTokens":5086,"outputTokens":2963,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1784170775,"createdAt":"2026-07-16T02:53:59.000Z","publishedAt":"2026-07-16T02:57:28.000Z","updatedAt":"2026-07-16T02:53:59.000Z"},"cluster":{"id":"c_0ef98a443f09d8a710071ad4","canonicalTitle":"スマホゲームのセルラン分析（2026年7月2日〜7月8日）。今週の1位は「eFootball」。4月〜6月のグローバル収益ランキングも紹介","representativeArticleId":"a_6fa9676095c7fb2dc8d29433","sourceCount":1,"writtenSourceCount":1,"writeAttempts":0,"isSolo":true,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[],\"work_titles\":[\"eFootball\"],\"studios\":[],\"people\":[],\"type\":\"news\",\"domain\":\"games\",\"is_roundup\":true}","contentType":"news","status":"published","firstSeenAt":"2026-07-16T00:00:00.000Z","lastSeenAt":"2026-07-16T00:00:00.000Z","updatedAt":"2026-07-16T02:57:29.000Z"},"attribution":[{"source":"4Gamer.net","url":"https://www.4gamer.net/games/536/G053628/20260715009/","title":"スマホゲームのセルラン分析（2026年7月2日〜7月8日）。今週の1位は「eFootball」。4月〜6月のグローバル収益ランキングも紹介"}],"entities":{"anime_titles":[],"manga_titles":[],"work_titles":["eFootball"],"studios":[],"people":[],"type":"news","domain":"games","is_roundup":true},"keyFacts":null}
