{"rewrite":{"id":"r_d70a2e13dc504024d9a1bce4","clusterId":"c_6e29b435fe39ce3f09ef3311","slug":"tape-to-tape-puts-roguelite-builds-behind-its-ice-hockey-passing","model":"deepseek-v4-1-flash","headline":"Tape to Tape Puts Roguelite Builds Behind Its Ice Hockey Passing","summary":"Tape to Tape is an ice hockey game with roguelite campaign structure, built around the phrase for a pass that travels cleanly from one player's stick tape to a teammate's. Its skating and puck physics follow the ice, and the goalie is strong enough that scoring depends on passing to shift the defense. A run ends after one loss, and perks carry their own costs.","whyItMatters":"The piece reads the game's roguelite layer as the main axis rather than a side mode, with stat training, traits, referee bribes, and mutually reinforcing perks deciding how a run ends.","webCardHtml":"\u003cp\u003eSkating on the ice is recreated closely enough that players do not go where the stick initially asks, and the puck bounces off sticks and bodies on its way. Shooting straight at the goalie almost never scores, so the work goes into moving the puck with passes until the goalie\u0026#39;s stance is off. Between games, a route map offers stat training, new traits, and referee bribes, and losing a single game ends the run. Perks cut both ways: the Glass Cannon perk gives shots a 70% chance to become a powerful critical hit while breaking the stick on shots that do not crit.\u003c/p\u003e","blueskyPost":"Tape to Tape ends a run after a single loss, so every passing decision carries the weight of the whole campaign. Its goalie is strong enough that scoring depends on moving the defense first.","twitterPost":"Tape to Tape ends a run after one loss, so its passing lanes carry a whole campaign, not a shift.","threadsPost":"Tape to Tape builds its roguelite campaign around the pass, not the shot: the goalie is strong enough that scoring depends on shifting the defense first. A run ends after one loss, so every pass decision is a campaign decision.","newsletterBlurb":"Tape to Tape is an ice hockey game with a roguelite campaign at its center, named for the pass that travels from one stick tape to another. The goalie stops straight shots, so scoring runs through passing, and a single loss ends a run. Perks carry costs, including a 70% crit shot that breaks the stick on the shots that miss.","attributionJson":"[{\"source\":\"4Gamer.net\",\"url\":\"https://www.4gamer.net/games/025/G102544/20261029006/\",\"title\":\"Roguelite ice hockey game \\\"Tape to Tape\\\" takes on opponent teams with no rules (Akane's Steam Pick Up!)\"}]","lintFlagsJson":null,"lintHits":0,"costUsd":0,"inputTokens":5269,"outputTokens":690,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1793317772,"createdAt":"2026-10-29T23:44:01.000Z","publishedAt":"2026-10-29T23:48:25.000Z","updatedAt":"2026-10-29T23:48:25.000Z"},"cluster":{"id":"c_6e29b435fe39ce3f09ef3311","canonicalTitle":"ルール無用の相手チームに挑むローグライトなアイスホッケー「Tape to Tape」（あかねのSteam Pick Up！）","representativeArticleId":"a_7f3326be08736bba7056943a","sourceCount":1,"writtenSourceCount":1,"writeAttempts":0,"isSolo":true,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[],\"work_titles\":[\"Tape to Tape\"],\"studios\":[],\"people\":[],\"type\":\"review\",\"domain\":\"games\",\"is_roundup\":false}","contentType":"news","status":"published","firstSeenAt":"2026-10-29T23:00:00.000Z","lastSeenAt":"2026-10-29T23:00:00.000Z","updatedAt":"2026-10-29T23:48:25.000Z"},"attribution":[{"source":"4Gamer.net","url":"https://www.4gamer.net/games/025/G102544/20261029006/","title":"ルール無用の相手チームに挑むローグライトなアイスホッケー「Tape to Tape」（あかねのSteam Pick Up！）"}],"entities":{"anime_titles":[],"manga_titles":[],"work_titles":["Tape to Tape"],"studios":[],"people":[],"type":"review","domain":"games","is_roundup":false},"keyFacts":["Tape to Tape is an ice hockey game that combines roguelite elements with a passing-based offense.","A run in the campaign ends if the player loses even one game.","The Glass Cannon perk gives shots a 70% chance to become a powerful critical hit.","Glass Cannon breaks the player's stick on shots that do not crit.","Shooting straight at the goalie almost never scores."],"pageLinks":{"healthSlugs":["tape-to-tape"],"storySlugs":[],"entities":[{"slug":"tape-to-tape","supported":0,"disputed":0,"contradicted":0,"unverified":1,"overall":"unverified","story_count":2,"has_dossier":false}],"stories":[],"entitiesOk":true,"storiesOk":true}}
