{"rewrite":{"id":"r_eda3f25fb7be69b4b059b2d0","clusterId":"c_a0d02c187bb1b2ffb70724e8","slug":"stupid-never-dies-devs-aim-for-chainsaw-man-style-brawling","model":"deepseek-v4-1-flash","headline":"Stupid Never Dies Devs Aim For Chainsaw Man-Style Brawling","summary":"Producer Hiroyuki Kobayashi and director Eiichiro Sasaki discussed the action RPG Stupid Never Dies ahead of its October 22 release, saying its combat targets the head-on, guard-free brawling of Chainsaw Man's Denji. Sasaki said the demo drew heavy feedback, including calls for a lock-on, and an update patch is planned for September 22 at noon. The game follows a zombie, Davy, hunting the King of Monsters.","whyItMatters":"The patch date shows GPTRACK50 is still tuning the game's core targeting days before its October 22 release.","webCardHtml":"\u003cp\u003eSasaki said the demo feedback included players asking why the game has no lock-on. He explained the omission: in deep dungeon floors enemies press in from every side, and a hard lock-on makes switching targets slow, so the team wanted players to catch enemies directly through stick and camera control. The patch is set to change guidance and hit detection rather than add the feature.\u003c/p\u003e\u003cp\u003eThe combat loop is built around eating. Players steal enemy abilities and recover health by biting, and Sasaki said parrying drains health on every use, so the cycle is hit, parry, then eat when low. He also pointed to homing missiles, a shield, and auto-skills as options for players who struggle with parries.\u003c/p\u003e","blueskyPost":"Stupid Never Dies ships its September 22 patch after demo feedback asked for a lock-on, but Sasaki's stated target is Denji-style guard-free brawling. Adding aim assist cuts against the combat identity the devs are naming.","twitterPost":"Stupid Never Dies adds a lock-on after demo feedback, while Sasaki says the target is Denji-style guard-free brawling.","threadsPost":"Stupid Never Dies is patching in a lock-on on September 22 because demo players asked for it, but Sasaki's stated combat target is the head-on, guard-free brawling of Chainsaw Man's Denji. The patch answers the feedback and softens the pitch at the same time.","newsletterBlurb":"Producer Hiroyuki Kobayashi and director Eiichiro Sasaki talked about Stupid Never Dies ahead of its October 22 release, saying its combat targets the guard-free brawling of Chainsaw Man's Denji. The demo drew feedback including calls for a lock-on, and a patch adjusting targeting and hit detection is set for September 22 at noon. The game follows a weak zombie, Davy, who sets out to defeat the King of Monsters.","attributionJson":"[{\"source\":\"Game Spark\",\"url\":\"http://www.gamespark.jp/article/2026/09/20/172566.html\",\"title\":\"「チェンソーマンのデンジのような愚直な殴り合いを目指した」発売迫る『ステューピッド・ネバー・ダイズ』小林P＆佐々木Dインタビュー！体験版もまもなくより遊びやすくアップデート【TGS2026】\"}]","lintFlagsJson":null,"lintHits":0,"costUsd":0,"inputTokens":6343,"outputTokens":670,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1789870471,"createdAt":"2026-09-20T02:09:29.000Z","publishedAt":"2026-09-20T02:13:22.000Z","updatedAt":"2026-09-20T02:13:22.000Z"},"cluster":{"id":"c_a0d02c187bb1b2ffb70724e8","canonicalTitle":"「チェンソーマンのデンジのような愚直な殴り合いを目指した」発売迫る『ステューピッド・ネバー・ダイズ』小林P＆佐々木Dインタビュー！体験版もまもなくより遊びやすくアップデート【TGS2026】","representativeArticleId":"a_15ab2a91090d109bc683f8b1","sourceCount":2,"writtenSourceCount":1,"writeAttempts":0,"isSolo":false,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[\"Chainsaw Man\"],\"work_titles\":[\"Stupid Never Dies\"],\"studios\":[],\"people\":[\"Kobayashi\",\"Sasaki\"],\"type\":\"news\",\"domain\":\"games\",\"is_roundup\":false}","contentType":"news","status":"published","firstSeenAt":"2026-09-20T01:05:18.000Z","lastSeenAt":"2026-09-20T03:18:02.000Z","updatedAt":"2026-09-20T03:26:49.000Z"},"attribution":[{"source":"4Gamer.net","url":"https://www.4gamer.net/games/968/G096854/20260919077/","title":"「ステューピッド・ネバー・ダイズ」小林裕幸氏＆佐々木栄一郎氏にインタビュー。体験版の反響と発売に向けた取り組みを聞いた［TGS2026］"},{"source":"Game Spark","url":"http://www.gamespark.jp/article/2026/09/20/172566.html","title":"「チェンソーマンのデンジのような愚直な殴り合いを目指した」発売迫る『ステューピッド・ネバー・ダイズ』小林P＆佐々木Dインタビュー！体験版もまもなくより遊びやすくアップデート【TGS2026】"}],"entities":{"anime_titles":[],"manga_titles":["Chainsaw Man"],"work_titles":["Stupid Never Dies"],"studios":[],"people":["Kobayashi","Sasaki"],"type":"news","domain":"games","is_roundup":false},"keyFacts":null}
