{"rewrite":{"id":"r_dc71908867006e32427b2133","clusterId":"c_3df8a1a6b59c4a26cbb99300","slug":"student-made-one-dot-zero-takes-inspiration-from-kenji-eno-s-one-dot-enemies","model":"deepseek-v4-flash","headline":"Student-Made 'ONE-DOT ZERO' Takes Inspiration From Kenji Eno's 'One-Dot Enemies'","summary":"At BitSummit PUNCH, fYtO exhibited ONE-DOT GAMES, a collection based on Kenji Eno's 2009 'one-dot enemies' concept. The booth featured merchandise and interviews. Ritsumeikan University students So? and Tana discussed their title ONE-DOT ZERO, which reimagines the original concept by replacing 'enemy' with 'self' and uses tilt controls. Two more titles are planned for the collection.","whyItMatters":"The interview shows a new generation of developers adapting Kenji Eno's unfinished 2009 iPhone concept into a live mobile collection, with student creators reinterpreting the core mechanic rather than replicating it.","webCardHtml":"\u003cp\u003eAt BitSummit PUNCH, held May 22-24 at Kyoto Sangyo Kaikan Miyako Messe, fYtO exhibited ONE-DOT GAMES, a collection of five titles built around Kenji Eno's 2009 'one-dot enemies' concept. The iOS version launched May 17, the Android version May 26. Three titles are currently available; two more are planned, including one by Ritsumeikan University students and one by Kazutoshi Iida.\u003c/p\u003e\u003cp\u003eRitsumeikan students So? and Tana, who designed ONE-DOT ZERO, said their starting point was Eno's original idea but they shifted from 'enemy' to 'self.' They initially considered a sequel where players raise enemies and release them into the first game, but abandoned that direction. The final version uses tilt controls, a choice the students said came after initially assuming touch controls would be used.\u003c/p\u003e","blueskyPost":"Ritsumeikan students So? and Tana talk about ONE-DOT ZERO, their title in the ONE-DOT GAMES collection based on Kenji Eno's 2009 'one-dot enemies' concept. They shifted from 'enemy' to 'self' and chose tilt controls over touch.","twitterPost":"Ritsumeikan students So? and Tana discuss ONE-DOT ZERO, their entry in Kenji Eno's ONE-DOT GAMES collection. They replaced 'enemy' with 'self' and opted for tilt controls on smartphone.","threadsPost":null,"newsletterBlurb":"At BitSummit PUNCH, fYtO showed ONE-DOT GAMES, a mobile collection based on Kenji Eno's 2009 'one-dot enemies' concept. Ritsumeikan University students So? and Tana explained their title ONE-DOT ZERO, which reinterprets the original by replacing 'enemy' with 'self' and using tilt controls. Two more titles are planned for the collection.","attributionJson":"[{\"source\":\"Game Spark\",\"url\":\"http://www.gamespark.jp/article/2026/06/05/167449.html\",\"title\":\"Student-made 'ONE-DOT ZERO' is 'heavily' influenced by Kenji Eno's 'Enemy Zero' - Interview with Ritsumeikan University students who planned it at 'BitSummit PUNCH'\"}]","lintFlagsJson":null,"lintHits":0,"costUsd":0,"inputTokens":4368,"outputTokens":721,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1780656623,"createdAt":"2026-06-05T10:42:27.000Z","publishedAt":"2026-06-05T10:46:21.000Z","updatedAt":"2026-06-05T10:46:21.000Z"},"cluster":{"id":"c_3df8a1a6b59c4a26cbb99300","canonicalTitle":"学生制作の『ONE-DOT ZERO』は、飯野賢治氏の『エネミー・ゼロ』から“だいぶ”影響を受けている―「BitSummit PUNCH」に『ONE-DOT GAMES』が出展、企画した立命館大学生に話を聞いた【インタビュー】","representativeArticleId":"a_bb24ae1e0a1807c89ed5d126","sourceCount":1,"writtenSourceCount":1,"writeAttempts":0,"isSolo":true,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[],\"work_titles\":[\"ONE-DOT ZERO\",\"エネミー・ゼロ\"],\"studios\":[],\"people\":[\"飯野賢治\"],\"type\":\"news\",\"domain\":\"games\",\"is_roundup\":false}","contentType":"news","status":"published","firstSeenAt":"2026-06-05T10:00:07.000Z","lastSeenAt":"2026-06-05T10:00:07.000Z","updatedAt":"2026-06-05T10:46:21.000Z"},"attribution":[{"source":"Game Spark","url":"http://www.gamespark.jp/article/2026/06/05/167449.html","title":"学生制作の『ONE-DOT ZERO』は、飯野賢治氏の『エネミー・ゼロ』から“だいぶ”影響を受けている―「BitSummit PUNCH」に『ONE-DOT GAMES』が出展、企画した立命館大学生に話を聞いた【インタビュー】"}],"entities":{"anime_titles":[],"manga_titles":[],"work_titles":["ONE-DOT ZERO","エネミー・ゼロ"],"studios":[],"people":["飯野賢治"],"type":"news","domain":"games","is_roundup":false},"keyFacts":["BitSummit PUNCH was held May 22-24 at Kyoto Sangyo Kaikan Miyako Messe.","fYtO exhibited ONE-DOT GAMES, a collection of five titles based on Kenji Eno's 2009 'one-dot enemies' concept.","The iOS version of ONE-DOT GAMES launched May 17; the Android version launched May 26.","Ritsumeikan University students So? and Tana designed ONE-DOT ZERO, which replaces 'enemy' with 'self' and uses tilt controls.","Two more titles are planned for the ONE-DOT GAMES collection, including one by Kazutoshi Iida."]}
