{"rewrite":{"id":"r_f69097008a5645f692e9b87e","clusterId":"c_74618a76b2544fc79b30701c","slug":"square-enix-ai-researcher-and-creator-kazutoshi-iida-discuss-generative-ai-at","model":"deepseek-v4-flash","headline":"Square Enix AI Researcher and Creator Kazutoshi Iida Discuss Generative AI at BitSummit","summary":"At BitSummit PUNCH in May 2026, Kazutoshi Iida and Square Enix AI researcher Yoichiro Miyake discussed generative AI in games. Miyake argued that game development has always been generative, from procedural dungeons to deep learning, and that AI tools do not replace skilled creators, comparing the anxiety to early fears about automatic translation.","whyItMatters":"The conversation frames generative AI not as a rupture but as a continuation of 50 years of procedural generation in games, directly addressing creator anxiety with a concrete analogy.","webCardHtml":"\u003cp\u003eYoichiro Miyake, a lead AI researcher at Square Enix and a doctor of engineering, told the BitSummit audience that the game industry has been generating content for 50 years. He pointed to 1970s and 1980s titles like \u003ci\u003eRogue\u003c/i\u003e as early examples of procedural generation, arguing that the shift from hand-coded rules to deep learning is a change of method, not of kind. Kazutoshi Iida, a creator and professor at Ritsumeikan University, raised the anxiety he hears from modeling students about AI making their skills obsolete. Miyake responded by comparing the situation to automatic translation: the tool does not replace the linguist. The two have known each other since a 2008 lecture by Will Wright on \u003ci\u003eSpore\u003c/i\u003e.\u003c/p\u003e","blueskyPost":"At BitSummit, Square Enix AI researcher Yoichiro Miyake said game dev has always been generative-from Rogue to deep learning. He compared AI anxiety to automatic translation fears: the tool doesn't replace the skilled creator.","twitterPost":"At BitSummit, Square Enix AI researcher Yoichiro Miyake said game dev has always been generative-from Rogue to deep learning. He compared AI anxiety to automatic translation fears: the tool doesn't replace the skilled creator.","threadsPost":null,"newsletterBlurb":"At BitSummit PUNCH, Square Enix AI researcher Yoichiro Miyake and creator Kazutoshi Iida discussed generative AI in games. Miyake argued that procedural generation is a 50-year tradition, and that AI tools do not threaten skilled creators, using automatic translation as an analogy.","attributionJson":"[{\"source\":\"4Gamer.net\",\"url\":\"https://www.4gamer.net/games/992/G099237/20260529001/\",\"title\":\"Humans Create the Core 20%. AI Pioneer Yoichiro Miyake and Kazutoshi Iida, Who Nurtures the Next Generation of Creators, Discuss Creation in the AI Era [BitSummit]\"}]","lintFlagsJson":"[]","lintHits":0,"costUsd":0,"inputTokens":4134,"outputTokens":610,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1780037377,"createdAt":"2026-05-29T06:49:32.000Z","publishedAt":"2026-05-29T07:00:37.000Z","updatedAt":"2026-05-29T07:00:37.000Z"},"cluster":{"id":"c_74618a76b2544fc79b30701c","canonicalTitle":"核心の2割を創るのは人間。ゲームAIの第一人者・三宅陽一郎氏と次代のクリエイターを育てる飯田和敏氏が語るAI時代の創作［BitSummit］","representativeArticleId":"a_aeadc99b253ba09bc109f46c","sourceCount":1,"writtenSourceCount":1,"writeAttempts":0,"isSolo":true,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[],\"work_titles\":[],\"studios\":[],\"people\":[\"三宅陽一郎\",\"飯田和敏\"],\"type\":\"other\",\"domain\":\"games\",\"is_roundup\":false}","contentType":"news","status":"published","firstSeenAt":"2026-05-29T04:35:00.000Z","lastSeenAt":"2026-05-29T04:35:00.000Z","updatedAt":"2026-05-29T07:00:37.000Z"},"attribution":[{"source":"4Gamer.net","url":"https://www.4gamer.net/games/992/G099237/20260529001/","title":"核心の2割を創るのは人間。ゲームAIの第一人者・三宅陽一郎氏と次代のクリエイターを育てる飯田和敏氏が語るAI時代の創作［BitSummit］"}],"entities":{"anime_titles":[],"manga_titles":[],"work_titles":[],"studios":[],"people":["三宅陽一郎","飯田和敏"],"type":"other","domain":"games","is_roundup":false},"keyFacts":["Miyake compared anxiety over generative AI to early fears about automatic translation, stating that the tool does not replace the skilled creator.","Kazutoshi Iida, a creator and professor at Ritsumeikan University, raised concerns from modeling students that AI could make their skills obsolete.","Miyake and Iida have known each other since a 2008 lecture by Will Wright on the game Spore."]}
