{"rewrite":{"id":"r_5af6acee2e335bc01c56ffed","clusterId":"c_81d46ff4f4a86e1e229b96ec","slug":"sapporo-game-camp-2026-adds-high-school-sessions-for-fifth-edition","model":"deepseek-v4-flash:free","headline":"Sapporo Game Camp 2026 Adds High School Sessions for Fifth Edition","summary":"Sapporo Game Camp 2026 will run October 9 to 11 at Sapporo Factory, marking its fifth edition with a cumulative 4,400 participants. New this year are High School Student Sessions and CG School and Company Booths. The Game Jam returns with a 120-person cap, and a Puyo Puyo programming workshop led by pro player Piponia is scheduled. Applications close September 24.","whyItMatters":"The fifth edition expands beyond its core game jam and workshops to add career-oriented sessions for high school students, a direct step toward the event's stated goal of energizing Sapporo's game industry.","webCardHtml":"\u003cp\u003eThe Sapporo Game Camp Executive Committee has set the dates for its fifth annual event, which has drawn 4,400 participants cumulatively. The three-day program at Sapporo Factory keeps its core Game Jam, where teams of 120 participants aged 18 and over work with professional creators to build an original game in two days.\u003c/p\u003e\u003cp\u003eNew this year are High School Student Sessions on October 10, covering game development roles and career paths from both schools and companies, plus CG School and Company Booths. A Puyo Puyo programming workshop using Sega\u0026#39;s puzzle game runs the same day, taught by e-sports pro Piponia. The keynote on October 9 features Applibot executive officer Taichi Matsukawa on game creation in the AI era.\u003c/p\u003e\u003cp\u003ePre-registration is open until September 24, with a lottery if applications exceed capacity.\u003c/p\u003e","blueskyPost":"Sapporo Game Camp's fifth edition adds high school sessions, signaling a push to convert event attendees into future developers. The 120-person Game Jam cap keeps the hands-on core selective.","twitterPost":"Sapporo Game Camp's new high school sessions target the pipeline problem: turning players into devs. The 120-person Game Jam cap keeps the core selective.","threadsPost":"Sapporo Game Camp's fifth edition adds high school sessions and CG school booths, a direct bid to recruit the next generation of developers. The Game Jam stays capped at 120, keeping the hands-on core deliberately small.","newsletterBlurb":"Sapporo Game Camp 2026 returns for its fifth edition, adding High School Student Sessions and CG School and Company Booths to its usual Game Jam and workshops. Applications for pre-registration programs close September 24.","attributionJson":"[{\"source\":\"GameBusiness.jp\",\"url\":\"https://www.gamebusiness.jp/article/2026/08/18/27732.html\",\"title\":\"「Sapporo Game Camp」10/9-11, New Sessions for High School Students Added\"}]","lintFlagsJson":null,"lintHits":0,"costUsd":0,"inputTokens":4453,"outputTokens":590,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1787049478,"createdAt":"2026-08-18T10:31:04.000Z","publishedAt":"2026-08-18T10:31:44.000Z","updatedAt":"2026-08-18T10:31:04.000Z"},"cluster":{"id":"c_81d46ff4f4a86e1e229b96ec","canonicalTitle":"「Sapporo Game Camp」10/9-11、高校生向けセッション新設","representativeArticleId":"a_bc40701a61485d0f0e0dbe5d","sourceCount":1,"writtenSourceCount":1,"writeAttempts":0,"isSolo":true,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[],\"work_titles\":[],\"studios\":[],\"people\":[],\"type\":\"event\",\"domain\":\"games\",\"is_roundup\":false}","contentType":"news","status":"published","firstSeenAt":"2026-08-17T23:45:03.000Z","lastSeenAt":"2026-08-17T23:45:03.000Z","updatedAt":"2026-08-18T10:31:45.000Z"},"attribution":[{"source":"GameBusiness.jp","url":"https://www.gamebusiness.jp/article/2026/08/18/27732.html","title":"「Sapporo Game Camp」10/9-11、高校生向けセッション新設"}],"entities":{"anime_titles":[],"manga_titles":[],"work_titles":[],"studios":[],"people":[],"type":"event","domain":"games","is_roundup":false},"keyFacts":null}
