{"rewrite":{"id":"r_1561d5b74d3a9ab1c56bc16f","clusterId":"c_144599cadd5e8025c41dc510","slug":"sao-paulo-studio-ignite-dreams-self-funds-soulslike-bloodfang-with-rabbit-protagonist","model":"deepseek-v4-1-flash","headline":"Sao Paulo Studio Ignite Dreams Self-Funds Soulslike Bloodfang With Rabbit Protagonist","summary":"Ignite Dreams, a small independent studio in Sao Paulo, showed its in-development action RPG Bloodfang at Brasil Game Show 2026, held at Distrito Anhembi in Sao Paulo from October 9 to 12, 2026. Environmental artist Gustavo Felipe Simoes presented the PC title, which has no release date. The game is a soulslike built around combat, with the player controlling Thalios, a rabbit warrior. Its unusual hook is negative emotion as a power source: anger, sadness, and fear each grant different combat boosts, triggered as temporary enhancements or attacks. Anger builds up when Thalios takes damage. Using these emotions often makes enemies more aggressive or stronger, and losing control can reverse the fight. The demo was made over about 10 months. Development has run nearly two years, with major revisions to the plant-drawing system and rebuilt movement and combat. Exploration covers dark forests, forgotten temples, and ancient ruins, and a skill tree is a major development goal.","whyItMatters":"Ignite Dreams has no publisher and is paying for development itself, so the booth is less a release date and more a pitch to find one.","webCardHtml":"\u003cp\u003eSimoes said the game places particular importance on smooth combat, so the build shown at the booth was crafted carefully over those 10 months. Fighters change positioning and tactics per opponent because every strike has meaning and a single mistake can be fatal. Combat also includes severing parts of an enemy\u0026#39;s body, combos that mix physical attacks with magic, and crafting gear from gathered materials.\u003c/p\u003e\n\u003cp\u003eThe story follows Thalios as he rises from prey toward predator. Two creation goddesses warred since ancient times, and their prey and predators fought endlessly until calm left only predators behind and nature lost its balance. Simoes wants that change shown through the skill tree and in-game choices, and depending on those choices Thalios can lean toward evil or become more virtuous, which he described as a kind of karma system.\u003c/p\u003e\n\u003cp\u003eThe team is very small. Simoes handles background environments, and the others are a sound designer, a member who handles both 2D art and direction, a programmer, and a character artist. All of them live in Sao Paulo. No publisher is attached and the studio is covering development funding itself. The immediate goal is finding a publisher, and if that happens the team wants to support major languages and port the game to PS5 and Xbox.\u003c/p\u003e","blueskyPost":"Bloodfang's emotion system punishes the player for the same resource it rewards: anger stacks while taking damage, but using it makes enemies stronger. That makes Thalios' power a trap the player has to ration.","twitterPost":"Bloodfang's emotions cut both ways: anger builds as you take damage, but spending it makes enemies stronger. Power you have to ration.","threadsPost":"Bloodfang's hook is a resource that turns on the player. Anger builds as Thalios takes hits, yet using those emotion boosts makes enemies more aggressive or stronger, and losing control can reverse a fight. Ignite Dreams built the demo in about 10 months.","newsletterBlurb":"Ignite Dreams, a small Sao Paulo studio, brought Bloodfang to Brasil Game Show 2026: a PC soulslike where a rabbit warrior named Thalios draws power from anger, sadness, and fear. The catch is that using those emotions can make enemies more aggressive. The studio is self-funding development and still looking for a publisher.","attributionJson":"[{\"source\":\"4Gamer.net\",\"url\":\"https://www.4gamer.net/games/049/G104977/20261013036/\",\"title\":\"The Hunted Becomes the Predator: A Small Sao Paulo Team Self-Funds Its Soulslike 'Bloodfang' [BGS2026]\"}]","lintFlagsJson":null,"lintHits":0,"costUsd":0,"inputTokens":11322,"outputTokens":1133,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1791895928,"createdAt":"2026-10-13T12:46:39.000Z","publishedAt":"2026-10-13T12:51:05.000Z","updatedAt":"2026-10-13T12:51:05.000Z"},"cluster":{"id":"c_144599cadd5e8025c41dc510","canonicalTitle":"狩られるはずの存在が捕食者に変わっていく。サンパウロの小さなチームが自己資金で作るソウルライク「Bloodfang」［BGS2026］","representativeArticleId":"a_8162e117c2e2265431f9f3fc","sourceCount":1,"writtenSourceCount":1,"writeAttempts":0,"isSolo":false,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[],\"work_titles\":[\"Bloodfang\",\"Arcane Rift\"],\"studios\":[],\"people\":[],\"type\":\"event\",\"domain\":\"games\",\"is_roundup\":false}","contentType":"news","status":"published","firstSeenAt":"2026-10-13T09:36:57.000Z","lastSeenAt":"2026-10-13T10:13:47.000Z","updatedAt":"2026-10-13T12:51:05.000Z"},"attribution":[{"source":"4Gamer.net","url":"https://www.4gamer.net/games/049/G104982/20261013044/","title":"スーファミ時代のRPGをローグライトに。サルヴァドールの4人が作る「Arcane Rift」［BGS2026］"}],"entities":{"anime_titles":[],"manga_titles":[],"work_titles":["Bloodfang","Arcane Rift"],"studios":[],"people":[],"type":"event","domain":"games","is_roundup":false},"keyFacts":["Ignite Dreams showed Bloodfang at Brasil Game Show 2026, held at Distrito Anhembi in Sao Paulo from October 9 to 12, 2026.","Bloodfang is a PC soulslike with no release date, and its protagonist is a rabbit warrior named Thalios.","Bloodfang's demo was made over about 10 months, while development has run nearly two years.","Development on Bloodfang is self-funded by Ignite Dreams and no publisher has been decided.","Bloodfang's combat power comes from anger, sadness, and fear, and anger builds up when Thalios takes damage."]}
