{"rewrite":{"id":"r_ab4dc8dc322143e5be6d6f6a","clusterId":"c_1e16685adeda4a1696070bc2","slug":"rpg-tsukuru-u2u-producer-details-p2d-map-system-at-bitsummit","model":"deepseek-v4-flash","headline":"RPG Tsukuru U2U Producer Details P2D Map System at BitSummit","summary":"At BitSummit PUNCH, Gotcha Gotcha Games exhibited the upcoming PC software \"RPG Tsukuru U2U,\" the latest entry in the RPG Tsukuru series. Producer Hiroyuki Ichinose gave an interview explaining the title's central feature: P2D (Perspective 2D), a visual system that adds 3D-like depth to traditional 2D maps while keeping the pixel-art aesthetic. Ichinose described P2D as \"PC's first challenge in 3D\" for the series, which has used 2D on PC for over 35 years. The system uses a fixed viewpoint, allowing creators to reuse 2D assets from past RPG Tsukuru titles as decorative map tiles, and only requires building what is visible on screen. Ichinose acknowledged that the previous Unity-based title, \"RPG Maker Unite,\" received poor reviews due to a control scheme that differed from traditional RPG Tsukuru games. For \"RPG Tsukuru U2U,\" the team redesigned the UI to be more intuitive for longtime users. The Japanese name revives the \"Tsukuru\" branding, while the English name remains \"RPG Maker U2U.\" Over 100 pre-made P2D maps are included. The software also features gravity settings, adjustable water levels and colors, silhouette display for characters behind walls, and environmental effects like heat shimmer. Ichinose said the team plans future events where users can try P2D.","whyItMatters":"The P2D system addresses a long-standing limitation of the RPG Tsukuru series by enabling 3D-like depth without requiring 3D modeling skills or abandoning the 2D pixel art that defines the tool's community.","webCardHtml":"\u003cp\u003eIchinose has been the producer of the RPG Tsukuru series since \u003ccite\u003eRPG Tsukuru MV\u003c/cite\u003e in 2015. The team chose to keep the Unity engine from the previous title largely because of the 3D graphics required for P2D and the ability to output to multiple platforms.\u003c/p\u003e\n\u003cp\u003eIn the P2D map editor, users drag parts from a material list onto the map to create a three-dimensional diorama-like world. The system works by pasting images onto the surface of transparent blocks. Users can combine multiple parts to create custom objects, such as placing a statue part on a pedestal to make a monument. A position correction function accessible by right-click allows fine-tuning of objects up, down, left, and right with mouse operations. Parts like trees and statues can later be given wind-swaying effects.\u003c/p\u003e\n\u003cp\u003eWhen a character moves behind a wall, the character switches to a silhouette display or the wall becomes semi-transparent. Gravity settings allow characters to climb stairs and steps, and to jump down from high places, potentially enabling three-dimensional athletic games. Water level and color are freely adjustable through parameters on the editor screen, allowing users to create shallow lakes, deep seas, or poison swamps. A heat shimmer effect can be applied to the entire screen as an environmental effect.\u003c/p\u003e","blueskyPost":"RPG Maker U2U's P2D editor lets novices build 3D maps by dragging parts, but its real innovation is the silhouette system that solves character visibility without breaking the 2D aesthetic.","twitterPost":"RPG Maker U2U's P2D editor makes 3D map building as simple as stacking blocks, but the silhouette system for character visibility is the feature that bridges 2D and 3D design.","threadsPost":"RPG Maker U2U's P2D map editor turns map building into a block-stacking game, but the silhouette system is the quiet game-changer. When characters move behind walls, they switch to a silhouette, keeping them visible without ruining the 3D illusion. That's a solution most 2D-to-3D tools overlook.","newsletterBlurb":"Gotcha Gotcha Games revealed details of RPG Tsukuru U2U at BitSummit PUNCH. Producer Hiroyuki Ichinose explained the P2D system, which adds 3D depth to 2D maps while allowing reuse of old assets. The UI has been redesigned after criticism of the previous Unity-based title.","attributionJson":"[{\"source\":\"4Gamer.net\",\"url\":\"https://www.4gamer.net/games/993/G099342/20260523023/\",\"title\":\"Interview with \\\"RPG Tsukuru U2U\\\" Producer Hiroyuki Ichinose: Focus on \\\"P2D\\\" for Intuitive Creation of Depth-Rich Maps [BitSummit]\"},{\"source\":\"Denfaminicogamer\",\"url\":\"https://news.denfaminicogamer.jp/kikakuthetower/260523n\",\"title\":\"Hands-on with the map editor of the latest RPG Maker series title 'RPG Maker U2U': Building RPG maps like stacking blocks made me gasp\"}]","lintFlagsJson":"[]","lintHits":0,"costUsd":0,"inputTokens":11295,"outputTokens":1353,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1779826540,"createdAt":"2026-05-23T08:19:01.000Z","publishedAt":"2026-05-23T08:30:03.000Z","updatedAt":"2026-05-23T08:30:03.000Z"},"cluster":{"id":"c_1e16685adeda4a1696070bc2","canonicalTitle":"「RPGツクールU2U」プロデューサーの一之瀬裕之氏にインタビュー。奥行きのあるマップを直感的に作れる“P2D”に注目［BitSummit］","representativeArticleId":"a_be9f8f0ced559650a4055243","sourceCount":2,"writtenSourceCount":2,"writeAttempts":0,"isSolo":false,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[],\"studios\":[],\"people\":[\"一之瀬裕之\"],\"type\":\"news\",\"domain\":\"games\",\"is_roundup\":false}","contentType":"news","status":"published","firstSeenAt":"2026-05-23T06:04:36.000Z","lastSeenAt":"2026-05-23T06:04:36.000Z","updatedAt":"2026-05-23T08:30:03.000Z"},"attribution":[{"source":"4Gamer.net","url":"https://www.4gamer.net/games/993/G099342/20260523023/","title":"「RPGツクールU2U」プロデューサーの一之瀬裕之氏にインタビュー。奥行きのあるマップを直感的に作れる“P2D”に注目［BitSummit］"},{"source":"Denfaminicogamer","url":"https://news.denfaminicogamer.jp/kikakuthetower/260523n","title":"ツクールシリーズ最新作『RPGツクールU2U』のマップエディタを試遊。積み木感覚でRPGマップが作れて、思わず声が出た"}],"entities":{"anime_titles":[],"manga_titles":[],"studios":[],"people":["一之瀬裕之"],"type":"news","domain":"games","is_roundup":false},"keyFacts":["At BitSummit PUNCH, Gotcha Gotcha Games exhibited RPG Tsukuru U2U, the latest entry in the RPG Tsukuru series for PC.","Producer Hiroyuki Ichinose explained the P2D (Perspective 2D) system, which adds 3D-like depth to 2D maps while preserving pixel art.","P2D uses a fixed viewpoint and allows creators to reuse 2D assets from past RPG Tsukuru titles as decorative map tiles.","The previous Unity-based title RPG Maker Unite received poor reviews due to a control scheme that differed from traditional RPG Tsukuru games.","Over 100 pre-made P2D maps are included, and the software features gravity settings, adjustable water levels, silhouette display, and heat shimmer effects."]}
