{"rewrite":{"id":"r_3589de76cd0fd93e36d483df","clusterId":"c_1072a071584405529853ac14","slug":"paradise-lost-resonance-of-the-heart-staff-detail-3d-face-corrections-at-machi-asobi","model":"deepseek-v4-flash","headline":"Paradise Lost: Resonance of the Heart Staff Detail 3D Face Corrections at Machi Asobi","summary":"At a technical meeting during Machi Asobi vol. 30, director Seiji Mizushima, animation supervisor Naoki Ogita, effects artist Masaki Tada, and producer Koichi Noguchi discussed the full 3D production of the theatrical anime Paradise Lost: Resonance of the Heart, set for release on November 13, 2026. Ogita explained his facial correction process, including softening outlines and adjusting mouth deformation to keep characters cute from any angle.","whyItMatters":"The session revealed the specific technical and supervisory methods behind a major full-3D theatrical anime, with the animation supervisor acting as a quality gatekeeper for character appeal.","webCardHtml":"\u003cp\u003eAnimation supervisor Naoki Ogita described his role as reducing quality differences between animators on \u003ci\u003eParadise Lost: Resonance of the Heart\u003c/i\u003e, a full 3D work directed by Seiji Mizushima and scheduled for release on November 13, 2026. Speaking at a packed technical meeting at ufotable CINEMA during Machi Asobi vol. 30, Ogita showed before-and-after facial corrections for the character Raguel. Instructions included softening outlines and making mouth deformation protrude from the silhouette. Ogita said he continues refining even after Mizushima calls a shot cute.\u003c/p\u003e\u003cp\u003eEffects artist Masaki Tada discussed building 3D effects in Maya, using a slime-like object called REBUILDER as an example. Producer Koichi Noguchi also appeared on stage. Mizushima described Ogita as a \u0026#39;shadow director\u0026#39; for his oversight of animation quality.\u003c/p\u003e","blueskyPost":"Paradise Lost: Resonance of the Heart's 3D face corrections focus on keeping characters cute from any angle, a challenge that highlights the film's reliance on full CG animation.","twitterPost":"Paradise Lost: Resonance of the Heart's 3D face corrections prioritize cuteness from any angle, a key challenge for full CG animation.","threadsPost":"Paradise Lost: Resonance of the Heart's technical meeting revealed a focus on facial correction to keep 3D characters cute from every angle. For a full CG film, that precision is the difference between immersion and uncanny valley.","newsletterBlurb":"At Machi Asobi vol. 30, the production team for Paradise Lost: Resonance of the Heart held a technical meeting. Animation supervisor Naoki Ogita showed how he corrects 3D model faces-softening outlines, adjusting mouth deformation-to keep characters cute from any angle. Director Seiji Mizushima called Ogita a 'shadow director' for his quality oversight.","attributionJson":"[{\"source\":\"GIGAZINE\",\"url\":\"https://gigazine.net/news/20260622-rakuen-tsuihou-machiasobi30/\",\"title\":\"Theatrical Anime 'Paradise Lost: Resonance of the Heart' Technical Meeting Report: Full of Content Including 'Making 3D Faces Cute from Any Angle' and 'Struggles of Assembling Effects in Maya'\"}]","lintFlagsJson":null,"lintHits":0,"costUsd":0,"inputTokens":4365,"outputTokens":676,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1782143068,"createdAt":"2026-06-22T15:36:57.000Z","publishedAt":"2026-06-22T15:40:24.000Z","updatedAt":"2026-06-22T15:40:24.000Z"},"cluster":{"id":"c_1072a071584405529853ac14","canonicalTitle":"劇場アニメ『楽園追放 心のレゾナンス』テクニカルミーティングレポート、「3Dの顔をどこから見ても可愛くする」「Mayaでエフェクトを組み上げる苦労話」など盛りだくさんの内容","representativeArticleId":"a_72fe3f01bc5b3d47616fed4e","sourceCount":1,"writtenSourceCount":1,"writeAttempts":0,"isSolo":true,"entitiesJson":"{\"anime_titles\":[\"Rakuen Tsuihou: Kokoro no Resonance\"],\"manga_titles\":[],\"work_titles\":[],\"studios\":[],\"people\":[\"水島精二\"],\"type\":\"event\",\"domain\":\"anime\",\"is_roundup\":false}","contentType":"news","status":"published","firstSeenAt":"2026-06-22T13:00:00.000Z","lastSeenAt":"2026-06-22T13:00:00.000Z","updatedAt":"2026-06-22T15:40:24.000Z"},"attribution":[{"source":"GIGAZINE","url":"https://gigazine.net/news/20260622-rakuen-tsuihou-machiasobi30/","title":"劇場アニメ『楽園追放 心のレゾナンス』テクニカルミーティングレポート、「3Dの顔をどこから見ても可愛くする」「Mayaでエフェクトを組み上げる苦労話」など盛りだくさんの内容"}],"entities":{"anime_titles":["Rakuen Tsuihou: Kokoro no Resonance"],"manga_titles":[],"work_titles":[],"studios":[],"people":["水島精二"],"type":"event","domain":"anime","is_roundup":false},"keyFacts":["The theatrical anime is scheduled for release on November 13, 2026.","Ogita described his role as reducing quality differences between animators and showed before-and-after facial corrections for the character Raguel.","Ogita's facial correction process includes softening outlines and adjusting mouth deformation to keep characters cute from any angle.","Mizushima called Ogita a 'shadow director' for his oversight of animation quality."]}
