{"rewrite":{"id":"r_01df75551f7500ca5150fe49","clusterId":"c_0dc7fe1532f5cdb2acd6fb41","slug":"omega-phenex-developer-quit-his-job-to-finish-eight-year-mecha-shooter","model":"deepseek-v4-1-flash","headline":"Omega Phenex Developer Quit His Job To Finish Eight-Year Mecha Shooter","summary":"Surume Manju is showing the high-speed mecha shooter OMEGA PHENEX in the SELECTED INDIE 80 area at Tokyo Game Show 2026, which runs September 17 to 21. He told 4Gamer he began the project to learn Unreal Engine at his video production company, has worked on it for about eight years mostly alone, and left that company in August to finish the game ahead of its release next year.","whyItMatters":"A solo developer with an eight-year project has now traded a steady job for one final year of production, which makes the release window the part of this project still outside his control.","webCardHtml":"\u003cp\u003eThe build at the Tokyo Game Show venue was adjusted to make the controls easier to pick up than earlier versions, and players pilot the highly mobile mecha Icarus. The project started as self-study: the video production company where Surume Manju worked had begun using Unreal Engine, and he had never touched a game engine before. He cites Armored Core and Ace Combat as influences, and says the game drifted away from them as his own ideas accumulated. One such change separates a robot\u0026#39;s appearance from its performance, so players can equip the look they want without giving up stats.\u003c/p\u003e","blueskyPost":"Surume Manju taught himself Unreal Engine at a video production company, then left that job in August. Omega Phenex has one year of runway and one developer to use it.","twitterPost":"Surume Manju built Omega Phenex alone for eight years around a day job. The August exit converts hobby hours into a release deadline.","threadsPost":"Surume Manju started Omega Phenex to learn Unreal Engine while employed at a video production company. Eight years of solo work later, the August resignation gives the project its first full-time year, and the release depends on whether that year is enough.","newsletterBlurb":"Surume Manju is showing OMEGA PHENEX, a high-speed mecha shooter, in the SELECTED INDIE 80 area at Tokyo Game Show 2026. He started it to learn Unreal Engine at his video production company, kept at it for about eight years mostly on his own, and quit that company in August to give the final year to development. The game is scheduled for release next year.","attributionJson":"[{\"source\":\"4Gamer.net\",\"url\":\"https://www.4gamer.net/games/002/G100248/20260918078/\",\"title\":\"He left his company to devote the final year to development. Interview with Surume Manju of the mecha STG \\\"OMEGA PHENEX\\\" [TGS2026]\"}]","lintFlagsJson":null,"lintHits":0,"costUsd":0,"inputTokens":4748,"outputTokens":615,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1789737262,"createdAt":"2026-09-18T13:09:42.000Z","publishedAt":"2026-09-18T13:13:20.000Z","updatedAt":"2026-09-18T13:13:20.000Z"},"cluster":{"id":"c_0dc7fe1532f5cdb2acd6fb41","canonicalTitle":"最後の1年を開発に専念するため退社。メカSTG「OMEGA PHENEX」するめまんじゅう氏インタビュー［TGS2026］","representativeArticleId":"a_737de211ddb68bff2c8318f9","sourceCount":1,"writtenSourceCount":1,"writeAttempts":0,"isSolo":true,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[],\"work_titles\":[\"Omega Phenex Commenced Project Six\"],\"studios\":[],\"people\":[\"Surumemanjuu\"],\"type\":\"news\",\"domain\":\"games\",\"is_roundup\":false}","contentType":"news","status":"published","firstSeenAt":"2026-09-18T12:17:57.000Z","lastSeenAt":"2026-09-18T12:17:57.000Z","updatedAt":"2026-09-18T13:13:20.000Z"},"attribution":[{"source":"4Gamer.net","url":"https://www.4gamer.net/games/002/G100248/20260918078/","title":"最後の1年を開発に専念するため退社。メカSTG「OMEGA PHENEX」するめまんじゅう氏インタビュー［TGS2026］"}],"entities":{"anime_titles":[],"manga_titles":[],"work_titles":["Omega Phenex Commenced Project Six"],"studios":[],"people":["Surumemanjuu"],"type":"news","domain":"games","is_roundup":false},"keyFacts":null}
