{"rewrite":{"id":"r_d6939e2856a6a231498b3eaa","clusterId":"c_e58032af9796a2803b605a89","slug":"nte-ver-1-4-adds-cars-that-mow-down-trees","model":"deepseek-v4-1-flash","headline":"NTE Ver.1.4 Adds Cars That Mow Down Trees","summary":"NTE: Neverness to Everness will release Ver.1.4, titled Nameless Prayer Song, on September 30. The update adds new characters and new playgrounds, but the change drawing attention is one that lets a car drive through roadside trees. Footage from the Chinese version, released ahead of others, shows a car speeding around while ripping up large trees. The author plans to check the details after the update reaches Japan.","whyItMatters":"The update continues a pattern the game has held since its April release, where content added in separate patches accumulates into a city where the improvised activity, not the main story, is the point.","webCardHtml":"\u003cp\u003eThe change fits a city that has been gaining unrelated pastimes for five months. The Hoshigure Protected Area, a jumping bike, the in-game SNS Bagel, and a prison Fight Club all arrived after the official April release, and the author describes them as having merged into one continuous detour. Earlier additions included a collaboration with Porsche, a sword-and-sorcery mode called Nine Hundred Ninety-Nine Nights, and in Ver.1.3 a new area close in size to Hetero City. New stories and characters are expected for a live-service RPG; the side activities are where the author says the game keeps exceeding expectation.\u003c/p\u003e","blueskyPost":"NTE: Neverness to Everness builds its city as a playable space where physics rules are deliberately loose, and Ver.1.4's car-versus-trees detail confirms that looseness is the design, not a glitch.","twitterPost":"NTE: Neverness to Everness treats broken physics as a feature, and Ver.1.4's car-versus-trees footage is the clearest proof yet.","threadsPost":"The Ver.1.4 car that mows down trees in NTE: Neverness to Everness points to a design choice: the open city is meant to be a playable lawless zone, and vehicle physics is just the latest system allowed to break its own rules.","newsletterBlurb":"NTE: Neverness to Everness gets Ver.1.4, Nameless Prayer Song, on September 30. Alongside new characters and playgrounds, the update lets a car plow through roadside trees, a change already circulating in footage from the Chinese version. The piece reads it as consistent with a game whose side activities keep accumulating since its April release.","attributionJson":"[{\"source\":\"Automaton\",\"url\":\"https://automaton-media.com/articles/newsjp/20260926-470167/\",\"title\":\"Free-to-play 'NTE': How has the city changed in these 5 months? Its weird evolution keeps accelerating, turning into a 'playable lawless zone.' In Ver.1.4, cars can apparently 'mow down trees'\"}]","lintFlagsJson":null,"lintHits":0,"costUsd":0,"inputTokens":4687,"outputTokens":614,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1791149366,"createdAt":"2026-10-04T21:25:24.000Z","publishedAt":"2026-10-04T21:28:22.000Z","updatedAt":"2026-10-04T21:28:22.000Z"},"cluster":{"id":"c_e58032af9796a2803b605a89","canonicalTitle":"基本プレイ無料『NTE』この5か月で街はどう変わった？どんどん妙な進化、“遊べる無法地帯”に。Ver.1.4では「車が木をなぎ倒す」らしい","representativeArticleId":"a_f0b3149829da94b815b90125","sourceCount":1,"writtenSourceCount":1,"writeAttempts":0,"isSolo":true,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[],\"work_titles\":[\"NTE: Neverness to Everness\"],\"studios\":[],\"people\":[],\"type\":\"news\",\"domain\":\"games\",\"is_roundup\":false}","contentType":"news","status":"published","firstSeenAt":"2026-09-27T03:01:02.000Z","lastSeenAt":"2026-09-27T03:01:02.000Z","updatedAt":"2026-10-04T21:28:20.000Z"},"attribution":[{"source":"Automaton","url":"https://automaton-media.com/articles/newsjp/20260926-470167/","title":"基本プレイ無料『NTE』この5か月で街はどう変わった？どんどん妙な進化、“遊べる無法地帯”に。Ver.1.4では「車が木をなぎ倒す」らしい"}],"entities":{"anime_titles":[],"manga_titles":[],"work_titles":["NTE: Neverness to Everness"],"studios":[],"people":[],"type":"news","domain":"games","is_roundup":false},"keyFacts":null}
