{"rewrite":{"id":"r_a49bb2a40b7c907288933ef4","clusterId":"c_d9ce1e2235c5dc412ffa8d81","slug":"noroi-ayashi-turns-puzzle-knowledge-into-an-rta-horror-loop","model":"deepseek-v4-1-flash","headline":"Noroi Ayashi Turns Puzzle Knowledge Into An RTA Horror Loop","summary":"Sohei Niikawa, who runs the one-person studio Super Nichi LLC, is making Noroi Ayashi, a time-loop horror RTA stealth action adventure, with manga artist Renji Oshikiri handling character design. Announced September 16, the day before Tokyo Game Show 2026 opened, it was discussed at the Makuhari Messe venue. Niikawa says puzzle knowledge lets players skip more each loop, so the game measures how fast you can solve it now versus at first.","whyItMatters":"The pitch treats route mastery, not scripted scares, as the horror hook: Niikawa wants players to convert understanding of a looping stage into measurable time.","webCardHtml":"\u003cp\u003eNiikawa met Oshikiri through Game Center Mikado manager Minoru Ikeda, since the two were not directly acquainted. Niikawa said Oshikiri is a fan of Yuuyami Doori Tankentai and wanted to make a horror game, so he took the character design job after an initial dinner and a direct conversation about the project.\u003c/p\u003e\u003cp\u003eNiikawa describes the difficulty as relatively high, and said a game over changes how you approach the stage rather than unlocking speedrun achievements. The system he describes rewards players who internalize puzzle solutions with more skipping options.\u003c/p\u003e","blueskyPost":"Sohei Niikawa's Noroi Ayashi measures how fast you solve it now versus at first, which puts a speedrun clock on a horror game where Renji Oshikiri's designs are the reward for not forgetting the puzzle.","twitterPost":"Noroi Ayashi puts a speedrun clock on horror: Sohei Niikawa measures how fast you solve it now versus at first, with Renji Oshikiri's designs the reward for remembering.","threadsPost":"Noroi Ayashi inverts the horror loop. Sohei Niikawa says puzzle knowledge lets players skip more each loop, so the game scores how fast you solve it now versus at first. That turns Renji Oshikiri's horror designs into a reward for not forgetting, not for surviving.","newsletterBlurb":"Sohei Niikawa is making Noroi Ayashi, a time-loop horror RTA stealth action adventure, with manga artist Renji Oshikiri on character design. The two were introduced through Game Center Mikado manager Minoru Ikeda. Niikawa frames the core loop around puzzle knowledge: the more you understand a stage, the more you can skip, and the game clocks how fast you solve it now against your first attempt.","attributionJson":"[{\"source\":\"Game Spark\",\"url\":\"http://www.gamespark.jp/article/2026/09/22/172627.html\",\"title\":\"It's horror, but the more you play, the faster your speedrun gets! Renji Oshikiri × Sohei Niikawa's horror RPG \\\"Noroi Ayashi\\\" aims for an \\\"RTA experience\\\" where knowledge becomes your weapon - Developer interview [TGS2026]\"}]","lintFlagsJson":null,"lintHits":0,"costUsd":0,"inputTokens":4824,"outputTokens":640,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1791204276,"createdAt":"2026-10-05T12:41:09.000Z","publishedAt":"2026-10-05T12:43:26.000Z","updatedAt":"2026-10-05T12:43:26.000Z"},"cluster":{"id":"c_d9ce1e2235c5dc412ffa8d81","canonicalTitle":"ホラーなのに、遊ぶほど攻略がどんどん速くなる！押切蓮介×新川宗平のホラーRPG『ノロイあやし』は知識が武器になる“RTA体験”を目指す―開発者インタビュー【TGS2026】","representativeArticleId":"a_22fb814fa193163af6c0014a","sourceCount":1,"writtenSourceCount":1,"writeAttempts":0,"isSolo":true,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[],\"work_titles\":[\"Noroi Ayashi\"],\"studios\":[],\"people\":[\"Rensuke Oshikiri\",\"Sohei Niikawa\"],\"type\":\"news\",\"domain\":\"games\",\"is_roundup\":false}","contentType":"news","status":"published","firstSeenAt":"2026-09-22T03:25:02.000Z","lastSeenAt":"2026-09-22T03:25:02.000Z","updatedAt":"2026-10-05T12:43:21.000Z"},"attribution":[{"source":"Game Spark","url":"http://www.gamespark.jp/article/2026/09/22/172627.html","title":"ホラーなのに、遊ぶほど攻略がどんどん速くなる！押切蓮介×新川宗平のホラーRPG『ノロイあやし』は知識が武器になる“RTA体験”を目指す―開発者インタビュー【TGS2026】"}],"entities":{"anime_titles":[],"manga_titles":[],"work_titles":["Noroi Ayashi"],"studios":[],"people":["Rensuke Oshikiri","Sohei Niikawa"],"type":"news","domain":"games","is_roundup":false},"keyFacts":null}
