{"rewrite":{"id":"r_b57ed9955a02df06532fd62d","clusterId":"c_e8a71c27d35ad7141c1bcd46","slug":"nocturne-developer-talks-101-songs-and-a-slovak-orchestra","model":"deepseek-v4-1-flash","headline":"Nocturne Developer Talks 101 Songs and a Slovak Orchestra","summary":"In a mini-interview, Pracy Studios' Benjamin Pracy discussed Nocturne, the rhythm action RPG released for PC on September 23 at 2,600 yen with Japanese unsupported. The game has 101 songs, one for each enemy, and Pracy said boss battle tracks were performed and recorded by the Slovak National Symphony Orchestra. He named Grandia, Chrono Trigger and Final Fantasy X as favorites, and said he wants collaborations with other studios and artists.","whyItMatters":"A one-person rhythm RPG that leans on 101 story-matched songs and a real orchestra is a reminder that the indie music-game niche is being defined by narrative ambitions, not chart lists.","webCardHtml":"\u003cp\u003ePracy spent about ten years building Nocturne, and the scale shows in the soundtrack: 101 songs, each tied to a specific enemy, with boss themes recorded by the Slovak National Symphony Orchestra. Pracy flew to Slovakia to hear the sessions.\u003c/p\u003e\u003cp\u003eThe interview also touches on why he fused the two genres. He said existing rhythm games lacked storytelling that connects the player and the music, so battles became the rhythm game rather than a menu command. Nocturne is out on PC at 2,600 yen, and Japanese is not supported at the time of writing.\u003c/p\u003e","blueskyPost":"Nocturne has 101 songs, one per enemy, and Pracy Studios recorded the boss tracks with the Slovak National Symphony Orchestra. That per-enemy structure is why the soundtrack budget sits where it does.","twitterPost":"Nocturne's boss tracks came from the Slovak National Symphony Orchestra. 101 songs, one per enemy, is a scoring cost most indie RPGs never take on.","threadsPost":"Nocturne gives every enemy its own song, and Pracy Studios had the boss battle tracks performed by the Slovak National Symphony Orchestra. A one-to-one song-to-enemy ratio means the soundtrack scales with the enemy roster, which is the expensive part of the design.","newsletterBlurb":"Pracy Studios' Benjamin Pracy talked through Nocturne, the rhythm action RPG released for PC on September 23. He said each of the 101 songs matches a specific enemy and that boss themes were recorded by the Slovak National Symphony Orchestra. He also said he wants collaborations with other game studios and artists.","attributionJson":"[{\"source\":\"Game Spark\",\"url\":\"http://www.gamespark.jp/article/2026/10/25/174061.html\",\"title\":\"Interview with the Developer of Rhythm Action RPG \\\"Nocturne\\\": \\\"We Also Want to Make Collaborations with Other Game Studios and Artists a Reality\\\"\"}]","lintFlagsJson":null,"lintHits":0,"costUsd":0,"inputTokens":4654,"outputTokens":570,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1792919099,"createdAt":"2026-10-25T08:59:50.000Z","publishedAt":"2026-10-25T09:02:38.000Z","updatedAt":"2026-10-25T09:02:38.000Z"},"cluster":{"id":"c_e8a71c27d35ad7141c1bcd46","canonicalTitle":"「他のゲームスタジオやアーティストとのコラボも実現したい」リズムアクションRPG『Nocturne』【開発者インタビュー】","representativeArticleId":"a_27e0bb8c1ca3c03e8758f352","sourceCount":1,"writtenSourceCount":1,"writeAttempts":0,"isSolo":true,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[],\"work_titles\":[\"Nocturne\"],\"studios\":[\"Pracy Studios\"],\"people\":[],\"type\":\"review\",\"domain\":\"games\",\"is_roundup\":false}","contentType":"news","status":"published","firstSeenAt":"2026-10-25T08:15:03.000Z","lastSeenAt":"2026-10-25T08:15:03.000Z","updatedAt":"2026-10-25T09:02:35.000Z"},"attribution":[{"source":"Game Spark","url":"http://www.gamespark.jp/article/2026/10/25/174061.html","title":"「他のゲームスタジオやアーティストとのコラボも実現したい」リズムアクションRPG『Nocturne』【開発者インタビュー】"}],"entities":{"anime_titles":[],"manga_titles":[],"work_titles":["Nocturne"],"studios":["Pracy Studios"],"people":[],"type":"review","domain":"games","is_roundup":false},"keyFacts":null}
