{"rewrite":{"id":"r_5f42b63806346c298ddc8170","clusterId":"c_490e62e76fd6699e5204f767","slug":"ninja-gaiden-4-s-120fps-push-relied-on-early-scope-cuts-cedec-talk-shows","model":"deepseek-v4-flash","headline":"NINJA GAIDEN 4's 120fps Push Relied on Early Scope Cuts, CEDEC Talk Shows","summary":"At CEDEC 2026, four engine engineers from I.Meisters and PlatinumGames explained how NINJA GAIDEN 4 reaches 120fps on current consoles. The project began in August 2024 with the game not even running at 30fps, and the team set a four-month target for a 120fps vertical slice. Their method combined early scope cuts, per-scene frame targets, and a QA-engine iteration loop that let the game team finish optimization across all stages by February 2025.","whyItMatters":"The talk's core method is not brute-force optimization but deciding what to cut early and setting different frame targets per scene, a template other action games chasing high frame rates can copy.","webCardHtml":"\u003cp\u003eThe 120fps target leaves only 8.3 milliseconds of processing per frame, and the team judged success with four lines: a hitch line at 20 milliseconds that no single frame may cross, plus OK, safe, and NG lines for sustained and momentary load. Scenes were split by priority, with boss battles held to 115fps or higher, mid-path and mob fights to 105fps, and quality-first \u0026#39;beautiful corners\u0026#39; to 80fps. Cutscenes were excluded and pre-rendered. On the CPU side, the team dropped a dedicated game thread for a job system modeled on a Square Enix talk from CEDEC 2016, reaching 87 percent CPU utilization in battle scenes.\u003c/p\u003e","blueskyPost":"At CEDEC 2026, the NINJA GAIDEN 4 engine team explained how the game hits 120fps on current consoles. The project started in Aug 2024 below 30fps and set a four-month target for a 120fps vertical slice. The method: cut scope early, set per-scene frame targets, let QA drive the final loop.","twitterPost":"At CEDEC 2026, NINJA GAIDEN 4's engine team broke down how the game reaches 120fps on current consoles. Started below 30fps in Aug 2024, set a four-month target for a 120fps vertical slice. Key moves: early scope cuts, per-scene frame targets, QA-driven optimization.","threadsPost":null,"newsletterBlurb":"At CEDEC 2026, the NINJA GAIDEN 4 engine team from I.Meisters and PlatinumGames detailed how the game reaches 120fps on current consoles. The project began in August 2024 below 30fps and set a four-month target for a 120fps vertical slice. Their method combined early scope cuts, per-scene frame targets, and a QA-engine iteration loop that finished all stages by February 2025.","attributionJson":"[{\"source\":\"GameBusiness.jp\",\"url\":\"https://www.gamebusiness.jp/article/2026/09/09/27974.html\",\"title\":\"120fps ni yoru gendai saikou no action taiken wo teikyou suru tame ni. 'NINJA GAIDEN 4' de genkou hado saijoukyuu no frame rate wo jitsugen shita yarikata ni tsuite [CEDEC 2026]\"}]","lintFlagsJson":null,"lintHits":0,"costUsd":0,"inputTokens":6288,"outputTokens":6518,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1788941086,"createdAt":"2026-09-09T08:03:03.000Z","publishedAt":"2026-09-09T08:03:24.000Z","updatedAt":"2026-09-09T08:03:24.000Z"},"cluster":{"id":"c_490e62e76fd6699e5204f767","canonicalTitle":"120fpsによる現代最高のアクション体験を提供するために。『NINJA GAIDEN 4』で現行ハード最上級のフレームレートを実現したやり方について【CEDEC 2026】","representativeArticleId":"a_c33352795f6c967644a28fc8","sourceCount":1,"writtenSourceCount":1,"writeAttempts":0,"isSolo":true,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[],\"work_titles\":[\"NINJA GAIDEN 4\"],\"studios\":[],\"people\":[],\"type\":\"news\",\"domain\":\"games\",\"is_roundup\":false}","contentType":"news","status":"published","firstSeenAt":"2026-09-09T07:00:04.000Z","lastSeenAt":"2026-09-09T07:00:04.000Z","updatedAt":"2026-09-09T08:03:20.000Z"},"attribution":[{"source":"GameBusiness.jp","url":"https://www.gamebusiness.jp/article/2026/09/09/27974.html","title":"120fpsによる現代最高のアクション体験を提供するために。『NINJA GAIDEN 4』で現行ハード最上級のフレームレートを実現したやり方について【CEDEC 2026】"}],"entities":{"anime_titles":[],"manga_titles":[],"work_titles":["NINJA GAIDEN 4"],"studios":[],"people":[],"type":"news","domain":"games","is_roundup":false},"keyFacts":null}
