{"rewrite":{"id":"r_0e550d7ba86fd5bbee4ddab5","clusterId":"c_fafa8af1fc20dd92674226bf","slug":"mmo-clicker-quintillion-cubes-to-remove-gets-free-solo-world-after-resets","model":"deepseek-v4-flash:free","headline":"MMO Clicker 'Quintillion Cubes to Remove' Gets Free Solo World After Resets","summary":"Indie developer azazeo released a free browser prototype of the MMO clicker 'Quintillion cubes to remove' on July 29, following a Reddit post that drew attention for its scale. The game tasks players with digging through a cube made of 100 quintillion blocks, each one meter in size, making each side 1000 kilometers long. Players move in first-person view, left-click to mine, jump with the spacebar, and hover by double-tapping space. Colored blocks yield resources or explode, and players can spend resources on three gears: BLAST DIG, SPEED, and LASER DRILL. The prototype tests performance, and the developer notes 100 quintillion is the maximum number implementable without precision issues. The game's world displays a memory percentage that decreases as players dig, resetting the world when it hits zero. Due to a flood of players, resets became frequent around July 31, prompting azazeo to release a free solo world on August 1. The solo world lets players dig alone and spawn up to 64 bots that also collect resources and buy gears. The developer also mentioned cheaters and bots appeared in the MMO world for the first time, and cloud server API errors occurred frequently on Amazon EC2.","whyItMatters":"The solo world release responds directly to the prototype's popularity, which caused frequent world resets and server strain, showing how a proof-of-concept can quickly outgrow its initial performance test.","webCardHtml":"\u003cp\u003e\u003c/p\u003e\u003cul\u003e\n  \u003cli\u003eThe prototype world resets after a few hours of digging, once players remove several hundred million blocks and the memory display hits zero.\u003c/li\u003e\n  \u003cli\u003eIn the solo world, resets depend on the player\u0026#39;s browser tab memory, and spawning more bots speeds up the memory drain.\u003c/li\u003e\n  \u003cli\u003eBots spawn within about 1 km of the player using the + button, or right next to the player with the \u0026#34;here\u0026#34; button.\u003c/li\u003e\n  \u003cli\u003eTeleport items let players jump to another player or enter coordinates like [0 0 0], and falling off the cube\u0026#39;s edge flips gravity so the surface becomes the bottom.\u003c/li\u003e\n  \u003cli\u003eBeacons consume resources to show an arrow pointing to nearby treasure for a limited time.\u003c/li\u003e\n  \u003cli\u003eRed blocks explode and can chain, removing up to 4000 blocks at once; spaces where 6 million blocks were removed render without problems.\u003c/li\u003e\n  \u003cli\u003ePlayers can hover by double-tapping space, with an invisible ceiling at +20m above the surface.\u003c/li\u003e\n  \u003cli\u003eazazeo\u0026#39;s Reddit post drew nearly 4000 upvotes, and Automaton\u0026#39;s X post about the game passed 16,000 likes and 2 million impressions.\u003c/li\u003e\n  \u003cli\u003eCommenters compared the game to the 2012 mobile MMO \u0026#34;Curiosity - What\u0026#39;s Inside the Cube?\u0026#34;, which ended after about 6 months once all blocks were dug.\u003c/li\u003e\n  \u003cli\u003eazazeo previously made the idle clicker \u0026#34;KUGELBLITZ\u0026#34; and \u0026#34;Quintillion\u0026#34;, a block-multiplying clicker that works in reverse by increasing blocks toward 100 quintillion.\u003c/li\u003e\n\u003c/ul\u003e\u003cp\u003e\u003c/p\u003e","blueskyPost":"Quintillion cubes to remove now offers a solo world after resets became frequent on July 31. The solo mode's 64 bots simulate the MMO's economy without the server strain that caused Amazon EC2 errors.","twitterPost":"Quintillion cubes to remove added a solo world after resets from player floods. The 64 bots replicate multiplayer without EC2 API errors.","threadsPost":"Quintillion cubes to remove's solo world is a direct response to its own success. When player floods caused frequent resets and Amazon EC2 errors, azazeo added a mode with up to 64 bots that mine and buy upgrades, preserving the MMO economy without the server load.","newsletterBlurb":"Indie dev azazeo's free browser prototype 'Quintillion cubes to remove' has players digging through a 1000km cube. After popularity caused frequent world resets, a solo world with bot helpers arrived. The project is a performance test with no confirmed future plans.","attributionJson":"[{\"source\":\"Automaton\",\"url\":\"https://automaton-media.com/articles/newsjp/20260731-457681/\",\"title\":\"MMO Clicker Where Everyone Digs '100 Quintillion Blocks' Has Free Prototype Available: A Virtual Ascetic Trial with No End in Sight, Digging a Cube 1000km on Each Side\"},{\"source\":\"Automaton\",\"url\":\"https://automaton-media.com/articles/newsjp/20260801-457801/\",\"title\":\"Trending \\\"100 Quintillion Blocks to Mine\\\" MMO Clicker Suddenly Releases \\\"Solo World\\\" Too-World Resets Happened Too Often Due to Popularity\"}]","lintFlagsJson":null,"lintHits":0,"costUsd":0,"inputTokens":11350,"outputTokens":1462,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1785872726,"createdAt":"2026-08-04T19:32:36.000Z","publishedAt":"2026-08-04T19:37:23.000Z","updatedAt":"2026-08-04T19:32:36.000Z"},"cluster":{"id":"c_fafa8af1fc20dd92674226bf","canonicalTitle":"“100京個のブロック”をみんなで掘るMMOクリッカー、試作版が無料公開中。1辺1000kmの立方体をぽちぽち掘削、終わりなど見えないバーチャル荒行","representativeArticleId":"a_75ec17e5d0fda35cd687de63","sourceCount":1,"writtenSourceCount":1,"writeAttempts":0,"isSolo":false,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[],\"work_titles\":[\"Quintillion cubes to remove\"],\"studios\":[],\"people\":[\"azazeo\"],\"type\":\"release\",\"domain\":\"games\",\"is_roundup\":false}","contentType":"news","status":"published","firstSeenAt":"2026-07-31T09:20:45.000Z","lastSeenAt":"2026-08-01T04:44:20.000Z","updatedAt":"2026-08-04T19:37:24.000Z"},"attribution":[{"source":"Automaton","url":"https://automaton-media.com/articles/newsjp/20260801-457801/","title":"話題の“100京個のブロック掘り”MMOクリッカー、急遽「ソロワールド」も公開。人気すぎてワールドリセットが多発したので"}],"entities":{"anime_titles":[],"manga_titles":[],"work_titles":["Quintillion cubes to remove"],"studios":[],"people":["azazeo"],"type":"release","domain":"games","is_roundup":false},"keyFacts":["The prototype of 'Quintillion cubes to remove' was released for free in the browser on July 29, 2026.","The cube consists of 100 quintillion blocks, each 1 meter in size, making each side 1000 kilometers long.","A solo world was released for free on August 1, 2026, after frequent world resets due to player influx.","The solo world allows spawning up to 64 bots that collect resources and purchase gears.","The developer reported cheaters and bots appeared in the MMO world for the first time, and API errors occurred on Amazon EC2."]}
