{"rewrite":{"id":"r_88136712ff7cb07ce9c56dbb","clusterId":"c_315e82a51de814860fa83a9c","slug":"meikyu-storm-launches-on-ios-and-android","model":"deepseek-v4-1-flash","headline":"Meikyu Storm Launches On iOS And Android","summary":"AtomBase has released Meikyu Storm, a dungeon exploration action RPG, for iOS and Android. Players explore randomly generated dungeons, fight large groups of enemies in real time, and bring loot back to town. Attacks are automatic, so movement and exploration carry the play. Equipment drops with random effects and comes in Common, Rare, and Epic rarities.","whyItMatters":"The studio's first original smartphone game is a low-friction roguelite built for short sessions, where the risk is the return trip and the reward is randomized gear.","webCardHtml":"\u003cp\u003eMeikyu Storm puts the decision after the fight, not before it. Loot only counts once the player walks back to town, so every extra room is a gamble against thicker enemy groups and stronger foes. Dungeon layouts are regenerated on each run, and rooms can hold treasure chests or springs that restore health. Two character types are available at launch, including a long-range mage and a close-combat warrior, and level-up choices stack with equipped gear.\u003c/p\u003e","blueskyPost":"Meikyu Storm makes attacks automatic, so movement and exploration carry the play. That design choice puts it closer to an idle dungeon crawler than to a manual-action RPG.","twitterPost":"Meikyu Storm makes attacks automatic and leaves movement and exploration to carry the play, which points to an idle-crawler loop.","threadsPost":"Meikyu Storm makes attacks automatic, so movement and exploration carry the play. That design choice is what separates it from a manual-action dungeon RPG, and it shapes every other system: rarities, random drop effects, and the town loot loop all hinge on how hands-off combat really is.","newsletterBlurb":"AtomBase has begun distribution of Meikyu Storm for iOS and Android, a dungeon exploration action RPG with randomly generated floors and real-time battles against large enemy groups. Attacks run automatically, leaving movement and route decisions to the player, and equipment carries random effects across Common, Rare, and Epic rarities. Loot is only secured by returning to town, so each run ends on the player's call on how far to push.","attributionJson":"[{\"source\":\"ASCII.jp\",\"url\":\"https://ascii.jp/elem/000/004/440/4440367/?rss\",\"title\":\"Exploration x Mass Combat Dungeon RPG \\\"Meikyu Storm\\\" Launches on iOS and Android\"}]","lintFlagsJson":null,"lintHits":0,"costUsd":0,"inputTokens":4605,"outputTokens":524,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1791265932,"createdAt":"2026-10-06T05:50:20.000Z","publishedAt":"2026-10-06T05:51:07.000Z","updatedAt":"2026-10-06T05:51:07.000Z"},"cluster":{"id":"c_315e82a51de814860fa83a9c","canonicalTitle":"探索×大量戦闘のダンジョンRPG『迷宮ストーム』、iOS・Androidで配信開始","representativeArticleId":"a_30d7c80e3d2052a725b6e5e5","sourceCount":1,"writtenSourceCount":1,"writeAttempts":0,"isSolo":true,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[],\"work_titles\":[\"Meikyuu Storm\"],\"studios\":[],\"people\":[],\"type\":\"release\",\"domain\":\"games\",\"is_roundup\":false}","contentType":"news","status":"published","firstSeenAt":"2026-10-06T03:00:00.000Z","lastSeenAt":"2026-10-06T03:00:00.000Z","updatedAt":"2026-10-06T05:51:06.000Z"},"attribution":[{"source":"ASCII.jp","url":"https://ascii.jp/elem/000/004/440/4440367/?rss","title":"探索×大量戦闘のダンジョンRPG『迷宮ストーム』、iOS・Androidで配信開始"}],"entities":{"anime_titles":[],"manga_titles":[],"work_titles":["Meikyuu Storm"],"studios":[],"people":[],"type":"release","domain":"games","is_roundup":false},"keyFacts":null}
