{"rewrite":{"id":"r_7cde2f019cb2df6c893f36cc","clusterId":"c_c623ad9b59a1a8ceb17a10de","slug":"konami-posts-record-first-half-results-as-efootball-drives-game-profit-up-75-1-percent","model":"deepseek-v4-1-flash","headline":"Konami Posts Record First-Half Results as eFootball Drives Game Profit Up 75.1 Percent","summary":"Konami Group reported record first-half results for the fiscal year ending March 2027 on October 29, 2026. Revenue in the Digital Entertainment segment, which covers console and mobile games, reached 243.521 billion yen, up 44.3 percent year on year, and segment profit reached 107.483 billion yen, up 75.1 percent. eFootball, available on console, PC and mobile, was the strongest performer, with commemorative campaigns and an August update that added new features. New releases included Professional Baseball Spirits 2026 and Ganbare Goemon Daishugou! in July, METAL GEAR SOLID: MASTER COLLECTION Vol.2 in August, and the horror game SILENT HILL: Townfall in September. The mobile title Suikoden STAR LEAP began domestic distribution in August. Group consolidated revenue rose 37.0 percent to 307.975 billion yen, and operating profit rose 73.1 percent to 111.264 billion yen, with revenue and profit at each stage setting interim records.","whyItMatters":"Konami raised its full-year revenue forecast by 78.0 billion yen and its Digital Entertainment segment profit forecast by 50.0 billion yen, and both increases come entirely from the games segment while every other segment's forecast stayed where it was.","webCardHtml":"\u003cp\u003eThe arcade game segment also grew, with revenue up 17.4 percent to 10.356 billion yen and segment profit up 50.1 percent to 2.669 billion yen. Demon Slayer: Kimetsu no Yaiba Hinowa Battle Slash began operation in July, and beatmania IIDX 34 ZINRAI is being rolled out. Konami plans to exhibit Momotaro Dentetsu 2: Your Town\u0026#39;s Medal Game and jubeat U\u0026#39;nit at AMUSEMENT EXPO 2026 in November.\u003c/p\u003e\n\u003cp\u003eGaming \u0026amp; Systems, which handles machines for overseas casinos, posted revenue of 25.112 billion yen, up 41.3 percent, and segment profit of 2.414 billion yen, up 154.4 percent, on the strength of the slot machine Solstice 49C. The Sports business, which operates sports clubs, rose 3.3 percent to 25.720 billion yen in revenue and 8.9 percent to 1.931 billion yen in segment profit.\u003c/p\u003e\n\u003cp\u003eThe Digital Entertainment slate continues past the reporting period. Castlevania: Belmont\u0026#39;s Curse launched on October 15. Yu-Gi-Oh! TAG FORCE GX is set for February 2027, and Rev. NOiR is set for 2027. METAL GEAR SOLID: MASTER COLLECTION Vol.2 carries three games, including METAL GEAR SOLID 4 GUNS OF THE PATRIOTS. Ongoing titles got campaigns of their own: Professional Baseball Spirits A and Jikkyou Powerful Pro Yakyuu, plus a Yu-Gi-Oh! MASTER DUEL event marking 100 million cumulative downloads.\u003c/p\u003e","blueskyPost":"Konami's Digital Entertainment profit hit 107.483 billion yen on 243.521 billion yen of revenue. eFootball carried the quarter, but SILENT HILL: Townfall shipped in September and its sales land in the next report.","twitterPost":"eFootball drove Konami's game profit up 75.1 percent, but SILENT HILL: Townfall shipped in September, so the next quarter carries a new test.","threadsPost":"Konami's Digital Entertainment segment made 107.483 billion yen in profit on 243.521 billion yen of revenue, and eFootball did the heavy lifting. The interesting part is timing: SILENT HILL: Townfall arrived in September, so its sales show up in the next quarter, not this one.","newsletterBlurb":"Konami Group posted record first-half revenue and profit, with the games segment up 75.1 percent in profit on eFootball and a slate that included METAL GEAR SOLID: MASTER COLLECTION Vol.2 and SILENT HILL: Townfall. The full-year forecast and dividend both went up, and the games segment accounts for the whole revision.","attributionJson":"[{\"source\":\"GameBusiness.jp\",\"url\":\"https://www.gamebusiness.jp/article/2026/10/29/28492.html\",\"title\":\"eFootball and Other Titles Perform Well as Konami Posts Record-High Interim Results - Game Business Profit Up 75.1%, Full-Year Forecast Also Revised Upward\"},{\"source\":\"Game Spark\",\"url\":\"http://www.gamespark.jp/article/2026/10/29/174249.html\",\"title\":\"eFootball, Yu-Gi-Oh! and More Perform Well as Konami Posts Record First-Half Results - Gaming Segment Profit Up 75.1%, Full-Year Forecast Also Raised\"}]","lintFlagsJson":null,"lintHits":0,"costUsd":0,"inputTokens":15095,"outputTokens":1469,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1793282666,"createdAt":"2026-10-29T13:58:57.000Z","publishedAt":"2026-10-29T14:03:24.000Z","updatedAt":"2026-10-29T14:03:24.000Z"},"cluster":{"id":"c_c623ad9b59a1a8ceb17a10de","canonicalTitle":"『eFootball』など好調、コナミが中間期過去最高業績―ゲーム事業利益75.1％増、通期予想も上方修正","representativeArticleId":"a_b26e1daa968db81c97657799","sourceCount":2,"writtenSourceCount":2,"writeAttempts":0,"isSolo":false,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[],\"work_titles\":[\"eFootball\"],\"studios\":[\"Konami\"],\"people\":[],\"type\":\"business\",\"domain\":\"industry\",\"is_roundup\":false}","contentType":"news","status":"published","firstSeenAt":"2026-10-29T10:58:23.000Z","lastSeenAt":"2026-10-29T11:09:08.000Z","updatedAt":"2026-10-29T14:03:25.000Z"},"attribution":[{"source":"Game Spark","url":"http://www.gamespark.jp/article/2026/10/29/174249.html","title":"『eFootball』『遊戯王』など好調、コナミが中間期過去最高業績―ゲーム事業利益75.1％増、通期予想も上方修正"},{"source":"GameBusiness.jp","url":"https://www.gamebusiness.jp/article/2026/10/29/28492.html","title":"『eFootball』など好調、コナミが中間期過去最高業績―ゲーム事業利益75.1％増、通期予想も上方修正"}],"entities":{"anime_titles":[],"manga_titles":[],"work_titles":["eFootball"],"studios":["Konami"],"people":[],"type":"business","domain":"industry","is_roundup":false},"keyFacts":["Konami Group announced first-half results for the fiscal year ending March 2027 on October 29, 2026.","Konami's Digital Entertainment segment posted 243.521 billion yen in revenue, up 44.3 percent year on year.","Digital Entertainment segment profit rose 75.1 percent year on year to 107.483 billion yen.","Konami raised its full-year revenue forecast from 505.0 billion yen to 583.0 billion yen and its operating profit forecast from 143.0 billion yen to 193.0 billion yen.","Konami raised its annual dividend forecast from 224 yen to 299 yen."],"pageLinks":{"healthSlugs":["efootball","konami"],"storySlugs":[],"entities":[{"slug":"efootball","supported":1,"disputed":0,"contradicted":0,"unverified":10,"overall":"green","story_count":9,"has_dossier":true},{"slug":"konami","supported":6,"disputed":0,"contradicted":0,"unverified":51,"overall":"green","story_count":63,"has_dossier":true}],"stories":[],"entitiesOk":true,"storiesOk":true}}
