{"rewrite":{"id":"r_5c80f78a4ee638e6ba5893a6","clusterId":"c_8c40ecf507f0922122a1b1d1","slug":"kniv-studio-talks-card-based-srpg-design-in-stardust-wish-of-witch-interview","model":"deepseek-v4-flash","headline":"Kniv Studio Talks Card-Based SRPG Design in Stardust: Wish of Witch Interview","summary":"Kniv Studio producer Hong Jong Hyun discussed the design of the Korean SRPG Stardust: Wish of Witch in a Game Spark interview. The game, released on PC on May 29, blends classic grid-based tactics with a card battle system where counters and combos are key. Hong cited Final Fantasy Tactics as a major influence and said the team aimed to create a nostalgic but not outdated experience.","whyItMatters":"The interview gives a direct look at how a small Korean studio is trying to modernize the classic SRPG formula by adding card-based unpredictability to grid combat.","webCardHtml":"\u003cp\u003eKniv Studio producer Hong Jong Hyun spoke to Game Spark about the design philosophy behind Stardust: Wish of Witch, a turn-based pixel art SRPG released on PC on May 29. The game follows warrior Star and mage You through a fantasy story centered on stars, wishes, and destiny.\u003c/p\u003e\u003cp\u003eHong said the card battle system adds unpredictability and deeper tactical options to traditional grid-based combat, making timing of counters, combos, and skill activation critical. He cited Final Fantasy Tactics as the work that influenced him most, praising its tactical depth and how strategy and story unfold together. The team wanted to reinterpret the emotionally stirring charm of old SRPGs through modern pixel animation and cinematic presentation, aiming for a nostalgic but not outdated feel.\u003c/p\u003e","blueskyPost":"Kniv Studio producer Hong Jong Hyun on Stardust: Wish of Witch: card-based battles add unpredictability to classic SRPG grids. Final Fantasy Tactics was a key influence. Game is out now on PC.","twitterPost":"Kniv Studio producer Hong Jong Hyun on Stardust: Wish of Witch: card-based battles add unpredictability to classic SRPG grids. Final Fantasy Tactics was a key influence. Out now on PC.","threadsPost":null,"newsletterBlurb":"Kniv Studio producer Hong Jong Hyun discussed the design of Stardust: Wish of Witch in a Game Spark interview. The Korean SRPG, released on PC on May 29, blends grid-based tactics with a card battle system. Hong cited Final Fantasy Tactics as a major influence.","attributionJson":"[{\"source\":\"Game Spark\",\"url\":\"http://www.gamespark.jp/article/2026/06/20/168240.html\",\"title\":\"Korean SRPG 'STARDUST: Wish of Witch' Developer Interview: \\\"It's important not just to move units each turn, but to read the battle situation and create opportunities with your own hands\\\"\"}]","lintFlagsJson":null,"lintHits":0,"costUsd":0,"inputTokens":4233,"outputTokens":589,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1781956161,"createdAt":"2026-06-20T11:44:15.000Z","publishedAt":"2026-06-20T11:48:15.000Z","updatedAt":"2026-06-20T11:48:15.000Z"},"cluster":{"id":"c_8c40ecf507f0922122a1b1d1","canonicalTitle":"「毎ターンただユニットを移動させるだけでなく、戦況を読み解き、自らの手で勝機を作り出すことが重要」韓国産SRPG『STARDUST: Wish of Witch』【開発者インタビュー】","representativeArticleId":"a_2b674eece29499fc606047de","sourceCount":1,"writtenSourceCount":1,"writeAttempts":0,"isSolo":true,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[],\"work_titles\":[\"STARDUST: Wish of Witch\"],\"studios\":[\"Kniv Studio\"],\"people\":[],\"type\":\"news\",\"domain\":\"games\",\"is_roundup\":false}","contentType":"news","status":"published","firstSeenAt":"2026-06-20T11:00:03.000Z","lastSeenAt":"2026-06-20T11:00:03.000Z","updatedAt":"2026-06-20T11:48:16.000Z"},"attribution":[{"source":"Game Spark","url":"http://www.gamespark.jp/article/2026/06/20/168240.html","title":"「毎ターンただユニットを移動させるだけでなく、戦況を読み解き、自らの手で勝機を作り出すことが重要」韓国産SRPG『STARDUST: Wish of Witch』【開発者インタビュー】"}],"entities":{"anime_titles":[],"manga_titles":[],"work_titles":["STARDUST: Wish of Witch"],"studios":["Kniv Studio"],"people":[],"type":"news","domain":"games","is_roundup":false},"keyFacts":["Kniv Studio producer Hong Jong Hyun discussed the design of Stardust: Wish of Witch in a Game Spark interview.","The game was released on PC on May 29.","Stardust: Wish of Witch blends grid-based tactics with a card battle system where counters and combos are key.","Hong cited Final Fantasy Tactics as a major influence.","The team aimed to create a nostalgic but not outdated experience."]}
