{"rewrite":{"id":"r_f1f22cc679199103e6207216","clusterId":"c_139bc66f4369aded5467dbea","slug":"klab-revenue-jumps-72-7-on-dragon-quest-smash-grow-as-full-year-forecast-is-cut","model":"deepseek-v4-1-flash","headline":"KLab Revenue Jumps 72.7% on Dragon Quest Smash Grow as Full-Year Forecast Is Cut","summary":"KLab reported third-quarter revenue of 8.519 billion yen for the fiscal year ending December 2026, up 72.7% year-on-year, driven by Dragon Quest Smash Grow and My Hero Academia UNITED SURVIVAL. The quarter still posted a 135 million yen operating loss as launch costs rose. KLab cut its full-year revenue forecast to 12 billion yen from 17 billion yen and operating profit to zero from 1 billion yen.","whyItMatters":"Two new titles lifted KLab's top line by nearly three quarters, but the same launches pushed costs up enough to keep the quarter in the red and forced the company to halve its full-year revenue outlook.","webCardHtml":"\u003cp\u003eDragon Quest Smash Grow, released on April 21, 2026, and My Hero Academia UNITED SURVIVAL, released on August 6, lifted KLab\u0026#39;s games business revenue 62.0% year-on-year to 7.974 billion yen. The cost of getting them live rose with it: cost of sales climbed 44.7% to 6.282 billion yen, and selling, general and administrative expenses rose 63.3% to 2.372 billion yen on advertising and share-based compensation.\u003c/p\u003e\u003cp\u003eThe standalone third quarter, July through September, posted an operating loss of 174 million yen, down from a 493 million yen operating profit in the April-June quarter. KLab also said My Hero Academia UNITED SURVIVAL is performing below expectations and cut its full-year revenue forecast to 12 billion yen.\u003c/p\u003e","blueskyPost":"KLab booked a 135 million yen operating loss for the quarter even as Dragon Quest Smash Grow lifted revenue 72.7%. Launch costs rose faster than the game's income, and the full-year forecast now sits at 12 billion yen.","twitterPost":"KLab's 72.7% revenue jump came with a 135 million yen operating loss. Dragon Quest Smash Grow raised sales but launch costs rose faster.","threadsPost":"KLab's quarter shows what a hit launch costs: Dragon Quest Smash Grow drove revenue up 72.7%, and the quarter still closed with a 135 million yen operating loss as launch costs rose. The full-year forecast fell to 12 billion yen from 17 billion.","newsletterBlurb":"KLab's third quarter brought 8.519 billion yen in revenue, up 72.7% year-on-year, on the back of Dragon Quest Smash Grow and My Hero Academia UNITED SURVIVAL. Launch costs kept the quarter at a 135 million yen operating loss, and the standalone July-September period swung to a 174 million yen loss. KLab cut its full-year revenue forecast to 12 billion yen from 17 billion yen, citing My Hero Academia UNITED SURVIVAL falling short of assumptions.","attributionJson":"[{\"source\":\"GameBusiness.jp\",\"url\":\"https://www.gamebusiness.jp/article/2026/11/12/28652.html\",\"title\":\"KLab Sees Sharp Revenue Growth Driven by \\\"Dragon Quest Smash Grow\\\" - Third Quarter Standalone Turns to Operating Loss\"}]","lintFlagsJson":null,"lintHits":0,"costUsd":0,"inputTokens":5562,"outputTokens":858,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1794481182,"createdAt":"2026-11-12T10:55:34.000Z","publishedAt":"2026-11-12T10:58:23.000Z","updatedAt":"2026-11-12T10:58:23.000Z"},"cluster":{"id":"c_139bc66f4369aded5467dbea","canonicalTitle":"KLab、『ドラゴンクエストスマッシュグロウ』牽引で大幅増収―3Q単体は営業赤字に転落","representativeArticleId":"a_572724693fd8f99bae2179a7","sourceCount":1,"writtenSourceCount":1,"writeAttempts":0,"isSolo":true,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[],\"work_titles\":[\"Dragon Quest Smash Grow\"],\"studios\":[\"KLab\"],\"people\":[],\"type\":\"business\",\"domain\":\"games\",\"is_roundup\":false}","contentType":"news","status":"published","firstSeenAt":"2026-11-12T10:09:57.000Z","lastSeenAt":"2026-11-12T10:09:57.000Z","updatedAt":"2026-11-12T10:58:22.000Z"},"attribution":[{"source":"GameBusiness.jp","url":"https://www.gamebusiness.jp/article/2026/11/12/28652.html","title":"KLab、『ドラゴンクエストスマッシュグロウ』牽引で大幅増収―3Q単体は営業赤字に転落"}],"entities":{"anime_titles":[],"manga_titles":[],"work_titles":["Dragon Quest Smash Grow"],"studios":["KLab"],"people":[],"type":"business","domain":"games","is_roundup":false},"keyFacts":["KLab reported third-quarter revenue of 8.519 billion yen, up 72.7% year-on-year.","Dragon Quest Smash Grow released on April 21, 2026, and My Hero Academia UNITED SURVIVAL released on August 6.","KLab's games business revenue rose 62.0% year-on-year to 7.974 billion yen.","The standalone third quarter posted an operating loss of 174 million yen after a 493 million yen operating profit in the second quarter.","KLab cut its full-year revenue forecast to 12 billion yen from 17 billion yen and operating profit to zero from 1 billion yen."],"pageLinks":{"healthSlugs":["dragon-quest-smash-grow","klab"],"storySlugs":[],"entities":[{"slug":"dragon-quest-smash-grow","supported":0,"disputed":0,"contradicted":0,"unverified":0,"overall":"unverified","story_count":1,"has_dossier":false},{"slug":"klab","supported":0,"disputed":0,"contradicted":0,"unverified":16,"overall":"unverified","story_count":17,"has_dossier":true}],"stories":[],"entitiesOk":true,"storiesOk":true}}
