{"rewrite":{"id":"r_835caa9fb2c23c025dbf1629","clusterId":"c_def70b109530e5a1bcd500a6","slug":"jump-king-quest-developer-talks-sequel-s-origins-and-design","model":"deepseek-v4-flash","headline":"Jump King Quest Developer Talks Sequel's Origins and Design","summary":"Nexile released Jump King Quest on PC on May 26, 2026. Developer Felix Wahlström discussed the game's origins as a prank prototype made in Scratch in 2018, its evolution into a full sequel with multiplayer and battle elements, and the team's diverse influences including Zelda, Metal Gear Solid, and Armored Core VI.","whyItMatters":"The interview reveals how a prank prototype became a franchise, and how the developer consciously shifted from pure jump difficulty to a broader adventure framework with multiplayer and combat.","webCardHtml":"\u003cp\u003eJump King Quest, the sequel to the notoriously difficult jump-action game Jump King, launched on PC on May 26. In a new interview, lead artist and scenario writer Felix Wahlström traced the game\u0026#39;s origin to a 2018 Scratch prototype made as a prank on other users. \u0026#39;We thought they had never played such a ruthless game where you lose everything if you fall, so it would be a shocking and funny experience,\u0026#39; he said. That concept became the first Jump King and two expansions, after which the team felt pure jump difficulty had been pushed to its limit. For the sequel, they added multiplayer, battle mechanics, and a quest structure with bosses and loot, while keeping the core charge-and-jump feel and the \u0026#39;no game over\u0026#39; rule. Wahlström also noted the four-person team\u0026#39;s diverse tastes, ranging from fighting games to card games, and said a robot or mecha-themed game is a future possibility.\u003c/p\u003e","blueskyPost":"Jump King Quest developer Felix Wahlström says the original Jump King started as a 2018 Scratch prank. The sequel adds multiplayer, bosses, and loot while keeping the brutal fall mechanic.","twitterPost":"Jump King Quest dev Felix Wahlström: the original Jump King started as a 2018 Scratch prank. The sequel adds multiplayer, bosses, and loot while keeping the brutal fall mechanic.","threadsPost":null,"newsletterBlurb":"Jump King Quest launched on PC May 26. Developer Felix Wahlström revealed the original Jump King began as a 2018 Scratch prototype made to prank other users. The sequel expands the formula with multiplayer, battle elements, and a quest structure.","attributionJson":"[{\"source\":\"Game Spark\",\"url\":\"http://www.gamespark.jp/article/2026/06/25/168432.html\",\"title\":\"\\\"Japanese games really make up a large proportion of what we referenced\\\" - High-difficulty jump action 'JUMP KING QUEST' [Developer Interview]\"}]","lintFlagsJson":null,"lintHits":0,"costUsd":0,"inputTokens":4275,"outputTokens":573,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1782596673,"createdAt":"2026-06-27T21:38:42.000Z","publishedAt":"2026-06-27T21:40:24.000Z","updatedAt":"2026-06-27T21:40:24.000Z"},"cluster":{"id":"c_def70b109530e5a1bcd500a6","canonicalTitle":"「参考にしたものにおいて、日本のゲームは本当に大きな割合を占めている」高難度ジャンプアクション『JUMP KING QUEST』【開発者インタビュー】","representativeArticleId":"a_29b10b203afac0cfa76229bb","sourceCount":1,"writtenSourceCount":1,"writeAttempts":0,"isSolo":true,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[],\"work_titles\":[\"JUMP KING QUEST\"],\"studios\":[\"Nexile\"],\"people\":[],\"type\":\"release\",\"domain\":\"games\",\"is_roundup\":false}","contentType":"news","status":"published","firstSeenAt":"2026-06-25T08:30:03.000Z","lastSeenAt":"2026-06-25T08:30:03.000Z","updatedAt":"2026-06-27T21:40:25.000Z"},"attribution":[{"source":"Game Spark","url":"http://www.gamespark.jp/article/2026/06/25/168432.html","title":"「参考にしたものにおいて、日本のゲームは本当に大きな割合を占めている」高難度ジャンプアクション『JUMP KING QUEST』【開発者インタビュー】"}],"entities":{"anime_titles":[],"manga_titles":[],"work_titles":["JUMP KING QUEST"],"studios":["Nexile"],"people":[],"type":"release","domain":"games","is_roundup":false},"keyFacts":["Jump King Quest launched on PC on May 26, 2026.","Developer Felix Wahlström said the game originated as a 2018 Scratch prototype made as a prank on other users.","The sequel adds multiplayer, battle mechanics, and a quest structure with bosses and loot.","The four-person team's influences include Zelda, Metal Gear Solid, and Armored Core VI.","Wahlström said a robot or mecha-themed game is a future possibility."]}
