{"rewrite":{"id":"r_ad31d8da5cff097f8b04d8c2","clusterId":"c_02af77d7dd4f986ef9292294","slug":"infected-zone-white-paper-brings-turn-based-horror-to-steam","model":"deepseek-v4-flash:free","headline":"Infected Zone White Paper Brings Turn-Based Horror to Steam","summary":"4Gamer.net's Akane column highlights Infected Zone White Paper, a turn-based SRPG set in a 1990s zombie-overrun metropolis. Players control Leopold or Amber, scavenging for valuables and cure-related supplies. The game uses grid-based movement and combat, with limited AP and MP per turn, and emphasizes ammo conservation and route planning.","whyItMatters":"The game distinguishes itself from classic survival horror by combining a Resident Evil-like atmosphere with deliberate, turn-based tactical combat on a grid.","webCardHtml":"\u003cp\u003eThe game casts the player as a member of the Vultures, a special forces unit named for scavenging birds, sent alone into the ruined city of Sarento Valley. The two playable characters, Leopold and Amber, fight differently: Leopold relies on firepower while Amber uses mobility.\u003c/p\u003e\u003cp\u003eCombat runs on a grid, with 3 AP for attacks and items and 3 MP for movement each turn. Aiming a handgun at the head costs 2 AP, while body and leg shots cost 1 AP, and leg shots trade damage for the ability to stop an enemy\u0026#39;s movement. Ammo and healing are scarce, and saving is limited to designated spots.\u003c/p\u003e\u003cp\u003eMissions are selected from the NEST base, and valuables recovered from the death zone fund weapon upgrades and new items at the market.\u003c/p\u003e","blueskyPost":"Infected Zone White Paper leans on 1990s survival-horror aesthetics, but its turn-based SRPG loop turns ammo and route planning into the core tension, not reaction time.","twitterPost":"Infected Zone White Paper's 1990s horror look hides a turn-based SRPG where ammo conservation and route planning matter more than reflexes.","threadsPost":"Infected Zone White Paper borrows the visuals of 1990s survival horror, but the gameplay is pure turn-based SRPG. With limited AP and MP each turn, the horror comes from resource management, not jump scares. Ammo conservation and route planning are the real enemies.","newsletterBlurb":"4Gamer.net's Akane column spotlights Infected Zone White Paper, a turn-based SRPG that pairs a Resident Evil-style atmosphere with grid-based tactical combat. Players scavenge a zombie-filled city as one of two characters with distinct fighting styles, managing scarce ammo and limited action points per turn.","attributionJson":"[{\"source\":\"4Gamer.net\",\"url\":\"https://www.4gamer.net/games/025/G102544/20260716027/\",\"title\":\"Looks Like the First Biohazard, But It's Turn-Based Horror: \\\"Infected Zone White Paper\\\" (Akane's Steam Pick Up!)\"}]","lintFlagsJson":null,"lintHits":0,"costUsd":0,"inputTokens":4677,"outputTokens":569,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1786706267,"createdAt":"2026-08-14T11:14:20.000Z","publishedAt":"2026-08-14T11:16:44.000Z","updatedAt":"2026-08-14T11:14:20.000Z"},"cluster":{"id":"c_02af77d7dd4f986ef9292294","canonicalTitle":"見た目は初代バイオなのに中身はターン制ホラーな「感染区白書」（あかねのSteam Pick Up！）","representativeArticleId":"a_b07160bf39ec8ed71f261d31","sourceCount":1,"writtenSourceCount":1,"writeAttempts":0,"isSolo":true,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[],\"work_titles\":[\"感染区白書\"],\"studios\":[],\"people\":[],\"type\":\"news\",\"domain\":\"games\",\"is_roundup\":false}","contentType":"news","status":"published","firstSeenAt":"2026-08-13T23:00:00.000Z","lastSeenAt":"2026-08-13T23:00:00.000Z","updatedAt":"2026-08-14T11:16:44.000Z"},"attribution":[{"source":"4Gamer.net","url":"https://www.4gamer.net/games/025/G102544/20260716027/","title":"見た目は初代バイオなのに中身はターン制ホラーな「感染区白書」（あかねのSteam Pick Up！）"}],"entities":{"anime_titles":[],"manga_titles":[],"work_titles":["感染区白書"],"studios":[],"people":[],"type":"news","domain":"games","is_roundup":false},"keyFacts":null}
