{"rewrite":{"id":"r_27ce6c33c4d658394e7a7c5d","clusterId":"c_efa988b5c5f777223f945431","slug":"increknight-developer-recounts-24-hour-crunch-for-controller-support","model":"deepseek-v4-flash","headline":"IncreKnight Developer Recounts 24-Hour Crunch for Controller Support","summary":"In a new interview, indie developer SUPERita discusses the launch of IncreKnight, a short incremental game about a knight slaying a dragon. The game, released June 4 for PC, was successful enough to allow him to quit his job at a sushi restaurant and start his own studio. He describes working 24 hours straight on controller support, and the player feedback that has followed.","whyItMatters":"The interview reveals the lengths a solo developer went to for a requested feature and how a side project became a career turning point.","webCardHtml":"\u003cp\u003eSUPERita, a YouTuber and indie developer, spent four years making games as a side job while working at a sushi restaurant. With IncreKnight, a short incremental game about a knight slaying a dragon, he finally had a release that let him quit and form his own studio. The game launched on PC June 4 for 655 yen.\u003c/p\u003e\u003cp\u003eOne of the most memorable episodes of development, he says, was a 24-hour marathon to implement controller support, fueled by energy drinks. A player who had requested the feature during the demo thanked him, making the effort worthwhile. The most common feedback since release has been that the game is too short-SUPERita designed it to be completed in about two hours, but some players have logged over six hours. He has already released a content update to address that feedback and plans to see how players react before deciding what to do next.\u003c/p\u003e","blueskyPost":"In a new interview, SUPERita recounts working 24 hours straight on controller support for IncreKnight, the incremental game that let him quit his sushi restaurant job and start his own studio.","twitterPost":"SUPERita talks about the 24-hour crunch for IncreKnight's controller support, the feedback that the game is too short, and how the release let him leave his sushi restaurant job.","threadsPost":null,"newsletterBlurb":"Indie developer SUPERita discusses his game IncreKnight and the 24-hour marathon to add controller support. The game's success allowed him to quit his job at a sushi restaurant and establish his own studio. He also addresses player feedback about the game's short length and his plans for updates.","attributionJson":"[{\"source\":\"Game Spark\",\"url\":\"http://www.gamespark.jp/article/2026/07/19/169458.html\",\"title\":\"\\\"I worked around the clock for 24 hours straight for controller support while chugging energy drinks\\\" - Dragon-slaying incremental game 'IncreKnight' [Developer Interview]\"}]","lintFlagsJson":null,"lintHits":0,"costUsd":0,"inputTokens":4265,"outputTokens":1566,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1784427121,"createdAt":"2026-07-19T02:06:38.000Z","publishedAt":"2026-07-19T02:07:28.000Z","updatedAt":"2026-07-19T02:06:38.000Z"},"cluster":{"id":"c_efa988b5c5f777223f945431","canonicalTitle":"「エナジードリンクを流し込みながら、コントローラー対応のために丸24時間ぶっ続けで作業した」ドラゴン討伐インクリメンタルゲーム『IncreKnight』【開発者インタビュー】","representativeArticleId":"a_f1cf87c09e2efedf99fd0b7b","sourceCount":1,"writtenSourceCount":1,"writeAttempts":0,"isSolo":true,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[],\"work_titles\":[\"IncreKnight\"],\"studios\":[],\"people\":[\"SUPERita\"],\"type\":\"news\",\"domain\":\"games\",\"is_roundup\":false}","contentType":"news","status":"published","firstSeenAt":"2026-07-19T01:30:03.000Z","lastSeenAt":"2026-07-19T01:30:03.000Z","updatedAt":"2026-07-19T02:07:29.000Z"},"attribution":[{"source":"Game Spark","url":"http://www.gamespark.jp/article/2026/07/19/169458.html","title":"「エナジードリンクを流し込みながら、コントローラー対応のために丸24時間ぶっ続けで作業した」ドラゴン討伐インクリメンタルゲーム『IncreKnight』【開発者インタビュー】"}],"entities":{"anime_titles":[],"manga_titles":[],"work_titles":["IncreKnight"],"studios":[],"people":["SUPERita"],"type":"news","domain":"games","is_roundup":false},"keyFacts":null}
