{"rewrite":{"id":"r_8b83e1e353c908ab9d48f25e","clusterId":"c_55dbdcafa766500c43af522a","slug":"hooded-horse-announces-roguelite-colony-management-game-rogue-carrier","model":"deepseek-v4-flash","headline":"Hooded Horse Announces Roguelite Colony Management Game Rogue Carrier","summary":"Hooded Horse and developer Wild Fields have announced Rogue Carrier, a roguelite colony management game set on a sentient unknown planet. Players manage a shipboard colony, build bases, navigate alien seas, gather resources, and handle crew morale. The game emphasizes replayability through branching choices and specialization. It supports Japanese and is planned for Steam, GOG, Epic Games Store, and Microsoft Store with Game Pass.","whyItMatters":"Rogue Carrier combines roguelite replayability with a living environment that reacts to player choices, offering a distinct approach to colony management.","webCardHtml":"\u003cp\u003eWild Fields is building a colony management sim where the planet itself is a character. In Rogue Carrier, an exploration team stranded on a sentient unknown planet must construct a base ship and sail vast alien seas. The game tracks crew morale, desires, and the logistics of production chains, while threats emerge from the environment. The developers designed for replayability: players find efficient layouts and specialize through multiple branches, adapting to what the planet offers. The game is set to release on Steam, GOG, Epic Games Store, and Microsoft Store with Game Pass support, and includes Japanese language support.\u003c/p\u003e","blueskyPost":"Rogue Carrier pairs roguelite runs with colony management, a design tension where each run risks the base you built. The sentient planet adds a narrative layer to survival logistics.","twitterPost":"Rogue Carrier's roguelite colony management pits long-term infrastructure against run-based reset. The sentient planet is the wildcard.","threadsPost":"Rogue Carrier asks players to treat colony building as a roguelite run. That means every base is temporary unless you unlock permanent upgrades. The sentient planet, not the resource loop, is the real variable.","newsletterBlurb":"Hooded Horse and Wild Fields have announced Rogue Carrier, a roguelite colony management sim where the planet itself is sentient. Players manage a shipboard colony, navigate alien seas, and adapt through branching choices. The game is planned for Steam, GOG, Epic Games Store, and Microsoft Store with Game Pass, and includes Japanese support.","attributionJson":"[{\"source\":\"Game Spark\",\"url\":\"http://www.gamespark.jp/article/2026/07/10/169081.html\",\"title\":\"Roguelite Colony Management Game 'Rogue Carrier' Announced, Unraveling the Mysteries of a Sentient Planet!\"}]","lintFlagsJson":null,"lintHits":0,"costUsd":0,"inputTokens":4269,"outputTokens":1772,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1783634615,"createdAt":"2026-07-09T21:55:00.000Z","publishedAt":"2026-07-09T21:57:28.000Z","updatedAt":"2026-07-09T21:55:00.000Z"},"cluster":{"id":"c_55dbdcafa766500c43af522a","canonicalTitle":"知性を宿した惑星の謎を解き明かすローグライト・コロニー運営ゲーム『Rogue Carrier』発表！","representativeArticleId":"a_34d08afecc42900ed71ff57c","sourceCount":1,"writtenSourceCount":1,"writeAttempts":0,"isSolo":true,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[],\"work_titles\":[\"Rogue Carrier\"],\"studios\":[],\"people\":[],\"type\":\"announcement\",\"domain\":\"games\",\"is_roundup\":false}","contentType":"news","status":"published","firstSeenAt":"2026-07-09T21:00:03.000Z","lastSeenAt":"2026-07-09T21:00:03.000Z","updatedAt":"2026-07-09T21:57:29.000Z"},"attribution":[{"source":"Game Spark","url":"http://www.gamespark.jp/article/2026/07/10/169081.html","title":"知性を宿した惑星の謎を解き明かすローグライト・コロニー運営ゲーム『Rogue Carrier』発表！"}],"entities":{"anime_titles":[],"manga_titles":[],"work_titles":["Rogue Carrier"],"studios":[],"people":[],"type":"announcement","domain":"games","is_roundup":false},"keyFacts":null}
