{"rewrite":{"id":"r_db64a3848e51463eafcf0616","clusterId":"c_0e2fd9fb8c0f43cdb0ca7568","slug":"handlime-lets-players-crawl-on-the-ground-using-their-fingers-as-feet","model":"deepseek-v4-flash","headline":"Handlime Lets Players Crawl on the Ground Using Their Fingers as Feet","summary":"A new game called Handlime, shown at BitSummit 2026, uses the player's own hands as the character's legs. The player crawls on the ground, makes peace signs to open doors, and performs other hand-based actions to solve puzzles.","whyItMatters":"Handlime is a rare example of a game that physically maps the player's hand movements onto the character's locomotion, turning a simple interface into the core puzzle mechanic.","webCardHtml":"\u003cp\u003eHandlime, a game exhibited at BitSummit 2026, replaces the usual character legs with the player's own hands. The player crawls along the ground, using their fingers as feet to move forward. To open doors, the player must form a peace sign with their fingers. The game turns ordinary hand gestures into the primary way to interact with the environment, making the controller itself part of the puzzle.\u003c/p\u003e","blueskyPost":"Handlime maps the player's real hand onto the in-game character, turning fingers into legs and gestures into actions. The gimmick forces a new vocabulary for movement and interaction in puzzle games.","twitterPost":"Handlime replaces button inputs with finger-walking and gesture recognition. The puzzle genre has rarely demanded the player's own body as the controller.","threadsPost":"Handlime maps your actual hand onto the character: fingers become legs, a peace sign opens doors. The control scheme replaces traditional button presses with physical gestures. It is a puzzle game that asks the player to crawl and point rather than press and hold. BitSummit is the venue, but the experiment is in redefining input itself.","newsletterBlurb":"A game called Handlime, shown at BitSummit 2026, uses the player's own hands as the character's legs. Players crawl on the ground and make peace signs to open doors, turning hand gestures into the core puzzle mechanic.","attributionJson":"[{\"source\":\"4Gamer.net\",\"url\":\"https://www.4gamer.net/games/999/G999901/20260523007/\",\"title\":\"Report on the Unique Game 'Handlime' Where You Play with Your Own Hands: Crawling on the Ground Using Fingers as Feet, Opening Doors with Peace Signs [BitSummit]\"}]","lintFlagsJson":"[]","lintHits":0,"costUsd":0,"inputTokens":3100,"outputTokens":462,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1779826544,"createdAt":"2026-05-23T05:01:22.000Z","publishedAt":"2026-05-23T05:15:29.000Z","updatedAt":"2026-05-23T05:15:29.000Z"},"cluster":{"id":"c_0e2fd9fb8c0f43cdb0ca7568","canonicalTitle":"自分自身の手で遊ぶ個性派ゲーム「Handlime」レポート。指を足がわりに地面を這い，ピースサインで扉を開け［BitSummit］","representativeArticleId":"a_593555385ff9b7b8fb9840c7","sourceCount":1,"writtenSourceCount":1,"writeAttempts":0,"isSolo":false,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[],\"studios\":[],\"people\":[],\"type\":\"news\",\"domain\":\"games\",\"is_roundup\":false}","contentType":"news","status":"published","firstSeenAt":"2026-05-23T02:53:26.000Z","lastSeenAt":"2026-05-24T02:51:25.000Z","updatedAt":"2026-05-24T03:46:37.000Z"},"attribution":[{"source":"4Gamer.net","url":"https://www.4gamer.net/games/008/G100816/20260524005/","title":"ギリギリまで“集中”して弱点を貫け！ リスクをダメージに変える硬派なボスラッシュアクション「ルビナイト」［BitSummit］"}],"entities":{"anime_titles":[],"manga_titles":[],"studios":[],"people":[],"type":"news","domain":"games","is_roundup":false},"keyFacts":["Handlime was exhibited at BitSummit 2026.","The player crawls on the ground using their fingers as feet to move forward.","To open doors, the player must form a peace sign with their fingers.","The game uses hand gestures as the primary way to interact with the environment.","The controller itself becomes part of the puzzle."]}
