{"rewrite":{"id":"r_3424726715acf1da8c0fbcdf","clusterId":"c_4d99019f78dffdd417999f28","slug":"gdc-survey-finds-in-house-engines-lead-at-aaa-studios","model":"deepseek-v4-1-flash","headline":"GDC Survey Finds In-House Engines Lead at AAA Studios","summary":"The organizer of the Game Developers Conference published \"State of the Game Industry: November 2026\" on November 12, drawing on responses from more than 2,600 developers in 69 countries. Among AAA studios, 53% use in-house engines and 41% use Unreal Engine, reversing last year's survey, which had 44% on in-house engines and 47% on Unreal. At AA and indie studios, Unreal Engine still leads.","whyItMatters":"The reversal at AAA scale suggests the largest studios now judge that tuning a development environment to their own games pays off more than a general-purpose engine's versatility, though the survey does not define how modified engines are counted.","webCardHtml":"\u003cp\u003eThe survey ran from mid-August to a September 11 deadline, and the organizer moved the report to a year-end slot to describe current conditions rather than forecast. AAA developers made up 36% of respondents, up 5 points, while indie developers totaled 35%, split between studios founded less than 5 years ago (16%) and 5 or more years ago (19%).\u003c/p\u003e\u003cp\u003eEngine choice tracks studio size. At AA studios, Unreal Engine holds roughly 40% to 50%, with Unity and in-house engines behind it. At indie studios, Unity follows Unreal, and the rest divides between Godot and in-house engines. Godot reaches 14% among newer indie studios, and its adoption rises the younger the studio.\u003c/p\u003e","blueskyPost":"Unreal Engine still leads at AA and indie studios. The AAA flip to 53% in-house points to a split pipeline: big teams building their own tools, smaller ones renting.","twitterPost":"The AAA flip to in-house engines stops where AA and indie studios begin, where Unreal Engine still leads.","threadsPost":"At AA and indie studios, Unreal Engine still leads. The 53% in-house figure is a AAA-only number, which leaves the industry running two different engine pipelines depending on team size and budget.","newsletterBlurb":"GDC's State of the Game Industry: November 2026 reports that 53% of AAA studios use in-house engines, ahead of Unreal Engine at 41%, reversing last year's split. The survey covers more than 2,600 developers in 69 countries, with a margin of error of plus or minus 3%. Unreal Engine still leads at AA and indie studios.","attributionJson":"[{\"source\":\"Automaton\",\"url\":\"https://automaton-media.com/articles/newsjp/20261113-479125/\",\"title\":\"Survey Data Shows Over 50% of AAA Game Development Now Uses In-House Engines, Finally Surpassing Unreal Engine's Share\"}]","lintFlagsJson":null,"lintHits":0,"costUsd":0,"inputTokens":5590,"outputTokens":776,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1794555861,"createdAt":"2026-11-13T07:39:38.000Z","publishedAt":"2026-11-13T07:43:22.000Z","updatedAt":"2026-11-13T07:43:22.000Z"},"cluster":{"id":"c_4d99019f78dffdd417999f28","canonicalTitle":"AAA級ゲーム開発では、今や「内製エンジン」採用が50％超えとの調査データ。とうとうUnreal Engineのシェアを追い越す","representativeArticleId":"a_5b8fe0002f29366d0ee67b72","sourceCount":1,"writtenSourceCount":1,"writeAttempts":0,"isSolo":true,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[],\"work_titles\":[],\"studios\":[],\"people\":[],\"type\":\"news\",\"domain\":\"games\",\"is_roundup\":false}","contentType":"news","status":"published","firstSeenAt":"2026-11-13T07:06:09.000Z","lastSeenAt":"2026-11-13T07:06:09.000Z","updatedAt":"2026-11-13T07:43:22.000Z"},"attribution":[{"source":"Automaton","url":"https://automaton-media.com/articles/newsjp/20261113-479125/","title":"AAA級ゲーム開発では、今や「内製エンジン」採用が50％超えとの調査データ。とうとうUnreal Engineのシェアを追い越す"}],"entities":{"anime_titles":[],"manga_titles":[],"work_titles":[],"studios":[],"people":[],"type":"news","domain":"games","is_roundup":false},"keyFacts":["The GDC organizer published \"State of the Game Industry: November 2026\" on November 12.","The survey covered more than 2,600 developers in 69 countries, with a margin of error of plus or minus 3%.","Among AAA studios, 53% use in-house engines and 41% use Unreal Engine.","Last year's survey had 44% of studios on in-house engines and 47% on Unreal Engine.","AAA developers made up 36% of respondents, up 5 points, while indie developers totaled 35%."],"pageLinks":{"healthSlugs":[],"storySlugs":[],"entities":[],"stories":[],"entitiesOk":true,"storiesOk":true}}
