{"rewrite":{"id":"r_1d5510b15306125dffc1a4a6","clusterId":"c_e1b53aa4c27674273e030a4a","slug":"faledoria-devs-on-soundcloud-origins-and-blue-archive-ties","model":"deepseek-v4-1-flash","headline":"Faledoria Devs On SoundCloud Origins And Blue Archive Ties","summary":"NEXON Games IO Division's RX Studio showed Faledoria, its new bishoujo title, at Tokyo Game Show 2026, which ran from September 17. The build let visitors walk a cycle from the Tasogare-kan hall into battle and back for character interaction. Kim Yong-ha, general producer, and Mitsukiyo, who handles music production and heads STUDIO ALOH, answered questions about how the project took shape. Kim said the idea came around 2022 and was made concrete in 2023, with full development starting at the beginning of 2024, roughly two years of production. Faledoria is planned for PC, mobile, and console. Kim also produces Blue Archive, and Mitsukiyo has written music for it since around 2019. Kim said he found Mitsukiyo on the music service SoundCloud before they met in person.","whyItMatters":"The interview states the team chose Unreal Engine 5 rather than Blue Archive's Unity engine specifically because Faledoria is a separate title not meant to inherit that game's world.","webCardHtml":"\u003cp\u003eMusic for the title is handled by Mitsukiyo, who also heads the company STUDIO ALOH and works with its team on the score. The theme is \u0026#34;another-world homestay,\u0026#34; built around a sense of daily life. Kim said the TGS booth reproduced the Tasogare-kan so players and characters share one living space.\u003c/p\u003e\n\u003cp\u003eMitsukiyo said Blue Archive leans on electronic sounds and future bass, while Faledoria takes Lo-Fi as its base, with electronic touches mixed in. Kim put the current count at 70 to 80 tracks, against a norm of 30 to 40 at release, and Mitsukiyo said he would like to reach 1,000. Blue Archive itself has close to 400 songs, which Mitsukiyo called a very rare case.\u003c/p\u003e\n\u003cp\u003eThe two have known each other since around 2019. Mitsukiyo recalled calling out Kim by name before Blue Archive launched, after hearing his music for Mahou Toshokan Curare, and listening while walking a long slope as a student.\u003c/p\u003e","blueskyPost":"Kim Yong-ha found Mitsukiyo on SoundCloud before they ever met. When the Faledoria offer came over tea at a cafe, Mitsukiyo answered in under five seconds.","twitterPost":"Faledoria trades Blue Archive's teacher-student setup for living with friends, swaps Unity for UE5, and moves from future bass to Lo-Fi. The devs say all three are deliberate.","threadsPost":null,"newsletterBlurb":"An interview with Faledoria's general producer Kim Yong-ha and composer Mitsukiyo covers how the NEXON RX Studio title split from Blue Archive, from its isekai homestay theme to its Unreal Engine 5 build. The two also recount how they first connected through SoundCloud and a 魔法図書館キュラレ track years before working together.","attributionJson":"[{\"source\":\"Inside\",\"url\":\"https://www.inside-games.jp/article/2026/09/25/188230.html\",\"title\":\"キム・ヨンハ氏とミツキヨ氏の出会ったきっかけは？ 新作『ファレイドリア』開発陣にインタビュー！コンセプトの深堀りや『ブルアカ』との\\\"違い\\\"も語る【TGS2026】\"},{\"source\":\"Game Spark\",\"url\":\"http://www.gamespark.jp/article/2026/09/25/172755.html\",\"title\":\"キム・ヨンハ氏とミツキヨ氏の出会ったきっかけは？ 新作『ファレイドリア』開発陣にインタビュー！コンセプトの深堀りや『ブルアカ』との\\\"違い\\\"も語る【TGS2026】\"}]","lintFlagsJson":null,"lintHits":0,"costUsd":0,"inputTokens":30732,"outputTokens":1275,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1791069564,"createdAt":"2026-10-03T23:14:30.000Z","publishedAt":"2026-10-03T23:18:21.000Z","updatedAt":"2026-10-03T23:18:21.000Z"},"cluster":{"id":"c_e1b53aa4c27674273e030a4a","canonicalTitle":"キム・ヨンハ氏とミツキヨ氏の出会ったきっかけは？ 新作『ファレイドリア』開発陣にインタビュー！コンセプトの深堀りや『ブルアカ』との“違い”も語る【TGS2026】","representativeArticleId":"a_8c7b5049b9874f6f68518a50","sourceCount":2,"writtenSourceCount":1,"writeAttempts":0,"isSolo":false,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[],\"work_titles\":[\"Phrenapates\",\"Blue Archive\"],\"studios\":[],\"people\":[\"Kim Yong-ha\",\"Mitsukiyo\"],\"type\":\"news\",\"domain\":\"games\",\"is_roundup\":false}","contentType":"news","status":"published","firstSeenAt":"2026-09-25T03:00:03.000Z","lastSeenAt":"2026-09-25T06:45:03.000Z","updatedAt":"2026-10-03T23:18:20.000Z"},"attribution":[{"source":"Game Spark","url":"http://www.gamespark.jp/article/2026/09/25/172755.html","title":"キム・ヨンハ氏とミツキヨ氏の出会ったきっかけは？ 新作『ファレイドリア』開発陣にインタビュー！コンセプトの深堀りや『ブルアカ』との“違い”も語る【TGS2026】"},{"source":"Inside","url":"https://www.inside-games.jp/article/2026/09/25/188230.html","title":"キム・ヨンハ氏とミツキヨ氏の出会ったきっかけは？ 新作『ファレイドリア』開発陣にインタビュー！コンセプトの深堀りや『ブルアカ』との“違い”も語る【TGS2026】"}],"entities":{"anime_titles":[],"manga_titles":[],"work_titles":["Phrenapates","Blue Archive"],"studios":[],"people":["Kim Yong-ha","Mitsukiyo"],"type":"news","domain":"games","is_roundup":false},"keyFacts":["Faledoria is in development at NEXON Games IO Division's RX Studio and is planned for release on PC, mobile, and console.","Kim Yong-ha is the general producer of Faledoria and also oversees Blue Archive.","Mitsukiyo handles music production for Faledoria, runs the company STUDIO ALOH, and has worked on Blue Archive music since around 2019.","Kim Yong-ha said Faledoria's concept took shape around 2023 and full development began at the start of 2024.","Faledoria currently has around 70 to 80 songs, and Mitsukiyo said he would like to reach around 1,000."]}
