{"rewrite":{"id":"r_8ef6169a154a0285d518ef86","clusterId":"c_594482bdb519044ed7009fff","slug":"epic-games-releases-open-source-version-control-system-lore","model":"deepseek-v4-flash","headline":"Epic Games Releases Open-Source Version Control System Lore","summary":"Epic Games has released Lore, an open-source version control system designed for game and entertainment production. It handles both source code and large binary files like images, audio, and 3D models. Lore is available under the MIT license and has been used internally as Unreal Revision Control in Unreal Editor for Fortnite. The current release is pre-stable, with APIs and protocols subject to change.","whyItMatters":"Lore addresses a long-standing gap in game development tooling by combining Git-like hash-based data handling with centralized access control, reducing storage and transfer costs for multi-gigabyte asset files.","webCardHtml":"\u003cp\u003eEpic Games has released Lore, an open-source version control system built for game and entertainment production. Lore handles both source code and large binary files such as images, audio, and 3D models, and is available under the MIT license. It stores files by splitting them into small fragments and reusing common fragments between versions, which reduces the data needed for storage and transfer when only small changes are made to multi-GB files. Developers can fetch only the source code area, while artists can handle only the assets they are responsible for, and everyday editing operations like staging, committing, branching, and diff checking work without server communication.\u003c/p\u003e","blueskyPost":"Epic Games open-sourced Lore under MIT, but the pre-stable label means APIs and protocols will change. Teams adopting it now are betting on a moving target.","twitterPost":"Lore is open-source and MIT-licensed, but pre-stable APIs mean early adopters lock into a target that will shift.","threadsPost":"Epic Games released Lore as open-source under MIT, but the pre-stable warning matters. APIs and protocols are subject to change. Teams that adopt now are betting the final shape will still work for them.","newsletterBlurb":"Epic Games has released Lore, an open-source version control system designed for game and entertainment production. It handles both source code and large binary files like images, audio, and 3D models, and is available under the MIT license. The current release is pre-stable, with APIs and protocols subject to change.","attributionJson":"[{\"source\":\"GIGAZINE\",\"url\":\"https://gigazine.net/news/20260618-epic-games-lore/\",\"title\":\"Epic Games Releases Version Control System 'Lore' for Large Binary Files, Managing Game Development Code and Assets Together\"}]","lintFlagsJson":null,"lintHits":0,"costUsd":0,"inputTokens":4144,"outputTokens":552,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1781769244,"createdAt":"2026-06-18T07:46:53.000Z","publishedAt":"2026-06-18T07:49:57.000Z","updatedAt":"2026-06-18T07:49:57.000Z"},"cluster":{"id":"c_594482bdb519044ed7009fff","canonicalTitle":"Epic Gamesが大容量バイナリに強いバージョン管理システム「Lore」を公開、ゲーム制作のコードと素材をまとめて管理","representativeArticleId":"a_3e200e67a9710683b1b20f9f","sourceCount":1,"writtenSourceCount":1,"writeAttempts":0,"isSolo":true,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[],\"work_titles\":[\"Lore\"],\"studios\":[\"Epic Games\"],\"people\":[],\"type\":\"announcement\",\"domain\":\"games\",\"is_roundup\":false}","contentType":"news","status":"published","firstSeenAt":"2026-06-18T07:05:00.000Z","lastSeenAt":"2026-06-18T07:05:00.000Z","updatedAt":"2026-06-18T07:49:57.000Z"},"attribution":[{"source":"GIGAZINE","url":"https://gigazine.net/news/20260618-epic-games-lore/","title":"Epic Gamesが大容量バイナリに強いバージョン管理システム「Lore」を公開、ゲーム制作のコードと素材をまとめて管理"}],"entities":{"anime_titles":[],"manga_titles":[],"work_titles":["Lore"],"studios":["Epic Games"],"people":[],"type":"announcement","domain":"games","is_roundup":false},"keyFacts":["Epic Games released Lore, an open-source version control system, under the MIT license.","Lore handles both source code and large binary files like images, audio, and 3D models.","The system stores files by splitting them into small fragments and reusing common fragments between versions to reduce storage and transfer costs.","Developers can fetch only the source code area while artists handle only the assets they are responsible for.","The current release is pre-stable, with APIs and protocols subject to change."]}
