{"rewrite":{"id":"r_85f26def7e1e68f86c2c8586","clusterId":"c_db74075dff65894dcfde2d1d","slug":"efootball-holds-top-spot-in-japan-s-smartphone-game-revenue-ranking","model":"deepseek-v4-flash:free","headline":"eFootball Holds Top Spot in Japan's Smartphone Game Revenue Ranking","summary":"Sensor Tower data for July 30 to August 5, 2026, shows eFootball retaining the top revenue spot in Japan's smartphone game market, despite a slight dip. Fate/Grand Order surged to second place with a 422% revenue increase following its 11th anniversary campaign, while Pokémon Trading Card Game Pocket saw a 779% revenue jump.","whyItMatters":"The weekly ranking shows eFootball's sustained lead, while Fate/Grand Order's anniversary event and Pokémon TCG Pocket's growth highlight how live events and updates can dramatically shift revenue positions.","webCardHtml":"\u003cp\u003eSensor Tower\u0026#39;s weekly revenue ranking for Japan\u0026#39;s smartphone games, covering July 30 to August 5, 2026, places eFootball at number one for another week. The soccer title\u0026#39;s gacha campaign, featuring Lionel Messi, has kept it on top despite a 2% revenue dip.\u003c/p\u003e\u003cp\u003eFate/Grand Order climbed from 12th to 2nd after launching its 11th anniversary campaigns on August 2, with revenue up 422%. Pokémon Trading Card Game Pocket also made a strong move, jumping from 50th to 5th on a 779% revenue increase.\u003c/p\u003e\u003cul\u003e\u003cli\u003e\u003cstrong\u003eeFootball\u003c/strong\u003e: Rank 1, revenue -2%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eFate/Grand Order\u003c/strong\u003e: Rank 2, revenue +422%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003ehololive Dreams\u003c/strong\u003e: Rank 3, revenue -45%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eZenless Zone Zero\u003c/strong\u003e: Rank 4, revenue +156%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003ePokémon Trading Card Game Pocket\u003c/strong\u003e: Rank 5, revenue +779%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eMonster Strike\u003c/strong\u003e: Rank 6, revenue +107%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eBlue Archive\u003c/strong\u003e: Rank 7, revenue +288%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eWuthering Waves\u003c/strong\u003e: Rank 8, revenue +257%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eWhiteout Survival\u003c/strong\u003e: Rank 9, revenue 0%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eLast War: Survival\u003c/strong\u003e: Rank 10, revenue +16%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eLINE: Disney Tsum Tsum\u003c/strong\u003e: Rank 11, revenue +380%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eKnives Out\u003c/strong\u003e: Rank 12, revenue +139%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003ePro Baseball Spirits A\u003c/strong\u003e: Rank 13, revenue -17%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eGossip Harbor: Merge \u0026amp; Story\u003c/strong\u003e: Rank 14, revenue +6%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eSD Gundam G Generation Eternal\u003c/strong\u003e: Rank 15, revenue +211%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eEnsemble Stars!! Music\u003c/strong\u003e: Rank 16, revenue +180%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003ePuzzle \u0026amp; Survival\u003c/strong\u003e: Rank 17, revenue -10%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eHonkai: Star Rail\u003c/strong\u003e: Rank 18, revenue -64%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eToon Blast\u003c/strong\u003e: Rank 19, revenue +17%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003ePokémon GO\u003c/strong\u003e: Rank 20, revenue -50%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eRoyal Match\u003c/strong\u003e: Rank 21, revenue +12%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eUma Musume Pretty Derby\u003c/strong\u003e: Rank 22, revenue -3%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eKing\u0026#39;s Shot\u003c/strong\u003e: Rank 23, revenue +26%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eONE PIECE Bounty Rush\u003c/strong\u003e: Rank 24, revenue +119%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eGoddess of Victory: NIKKE\u003c/strong\u003e: Rank 25, revenue -15%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eNobunaga\u0026#39;s Ambition: Shinsei\u003c/strong\u003e: Rank 26, revenue -45%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eYo-kai Watch Puni Puni\u003c/strong\u003e: Rank 27, revenue +538%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003e#COMPASS: Combat Providence Analysis System\u003c/strong\u003e: Rank 28, revenue -22%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eGakuen Idolmaster\u003c/strong\u003e: Rank 29, revenue +30%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003ePuzzle \u0026amp; Dragons\u003c/strong\u003e: Rank 30, revenue -46%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eThe Battle Cats\u003c/strong\u003e: Rank 31, revenue +138%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eMushoku Tensei: Jobless Reincarnation - Chronicle of Echoes\u003c/strong\u003e: Rank 32, revenue +100%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eDragon Ball Z Dokkan Battle\u003c/strong\u003e: Rank 33, revenue +145%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eGardenscapes\u003c/strong\u003e: Rank 34, revenue +19%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eDragon Quest Walk\u003c/strong\u003e: Rank 35, revenue -18%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eLINE Pokopoko\u003c/strong\u003e: Rank 36, revenue +33%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eDragon Quest Smash Glow\u003c/strong\u003e: Rank 37, revenue +52%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eTownship\u003c/strong\u003e: Rank 38, revenue +40%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eGourmet Journey\u003c/strong\u003e: Rank 39, revenue +16%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eWizardry Variants Daphne\u003c/strong\u003e: Rank 40, revenue +302%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eNobunaga\u0026#39;s Ambition: Hadou\u003c/strong\u003e: Rank 41, revenue +162%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eDUEL MASTERS PLAY\u0026#39;S\u003c/strong\u003e: Rank 42, revenue -65%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eNTE: Neverness to Everness\u003c/strong\u003e: Rank 43, revenue +81%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eVampire\u003c/strong\u003e: Rank 44, revenue -29%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eArknights\u003c/strong\u003e: Rank 45, revenue -2%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eKingdom: Chouten\u003c/strong\u003e: Rank 46, revenue +326%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eHoushou Shoujo\u003c/strong\u003e: Rank 47, revenue +85%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eLast Z: Survival Shooter\u003c/strong\u003e: Rank 48, revenue +11%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eParanoise\u003c/strong\u003e: Rank 49, revenue +60%\u003c/li\u003e\u003cli\u003e\u003cstrong\u003eDisney Solitaire\u003c/strong\u003e: Rank 50, revenue +27%\u003c/li\u003e\u003c/ul\u003e","blueskyPost":"eFootball holds the top revenue spot in Japan's smartphone game ranking for July 30-Aug 5. Fate/Grand Order jumps to #2 after its 11th anniversary campaign, and Pokémon TCG Pocket surges to #5. Sensor Tower data.","twitterPost":"eFootball stays #1 in Japan's smartphone game revenue ranking. Fate/Grand Order leaps to #2 (+422%) on its 11th anniversary. Pokémon TCG Pocket jumps to #5 (+779%). Sensor Tower data.","threadsPost":null,"newsletterBlurb":"Sensor Tower's weekly ranking for Japan's smartphone games shows eFootball holding the top revenue spot. Fate/Grand Order surged to second place after its 11th anniversary campaign, and Pokémon Trading Card Game Pocket saw a big revenue jump.","attributionJson":"[{\"source\":\"4Gamer.net\",\"url\":\"https://www.4gamer.net/games/536/G053628/20260810005/\",\"title\":\"Smartphone Game Sales Ranking Analysis (July 30 - August 5, 2026). \\\"eFootball\\\" Takes First Place Again This Week. Also, China's April-June Revenue Ranking\"}]","lintFlagsJson":null,"lintHits":0,"costUsd":0,"inputTokens":5485,"outputTokens":1762,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1786696710,"createdAt":"2026-08-14T08:33:59.000Z","publishedAt":"2026-08-14T08:36:44.000Z","updatedAt":"2026-08-14T08:33:59.000Z"},"cluster":{"id":"c_db74075dff65894dcfde2d1d","canonicalTitle":"スマホゲームのセルラン分析（2026年7月30日〜8月5日）。今週も1位は「eFootball」。中国における4月〜6月の収益ランキングも","representativeArticleId":"a_cb23ab415076b21285c26764","sourceCount":1,"writtenSourceCount":1,"writeAttempts":0,"isSolo":true,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[],\"work_titles\":[\"eFootball\"],\"studios\":[],\"people\":[],\"type\":\"news\",\"domain\":\"games\",\"is_roundup\":true}","contentType":"news","status":"published","firstSeenAt":"2026-08-13T00:00:00.000Z","lastSeenAt":"2026-08-13T00:00:00.000Z","updatedAt":"2026-08-14T08:36:45.000Z"},"attribution":[{"source":"4Gamer.net","url":"https://www.4gamer.net/games/536/G053628/20260810005/","title":"スマホゲームのセルラン分析（2026年7月30日〜8月5日）。今週も1位は「eFootball」。中国における4月〜6月の収益ランキングも"}],"entities":{"anime_titles":[],"manga_titles":[],"work_titles":["eFootball"],"studios":[],"people":[],"type":"news","domain":"games","is_roundup":true},"keyFacts":null}
