{"rewrite":{"id":"r_4376dab3a536da2431b06c1d","clusterId":"c_91590c47a44bf111ffd2800a","slug":"do-not-miss-turns-every-missed-shot-into-an-extra-enemy","model":"deepseek-v4-1-flash","headline":"DO NOT MISS Turns Every Missed Shot Into an Extra Enemy","summary":"Digital Vortex Entertainment will publish DO NOT MISS, an arena FPS from developer BEHIND THE PIXELS, with a Steam store page and gameplay trailer live now. Missing a shot adds one enemy to the next wave, so accuracy directly sets the difficulty of what follows. The arsenal is a pistol, assault rifle, shotgun, and katana, each with its own tempo and miss risk. A playtest runs October 26 to November 9. Release is scheduled for 2027 with Japanese display support.","whyItMatters":"The penalty and the remedy sit in the same loop: a missed shot makes the next wave harsher, and the between-wave upgrades and merchant deals that answer it can make the wave harsher still, so build choices carry the same pressure as aim.","webCardHtml":"\u003cp\u003eBetween waves the game becomes a build problem. Cards, temporary buffs, and consumables combine with the weapons into a loadout, and the four weapons (pistol, assault rifle, shotgun, katana) differ in combat tempo, which changes how often a player takes on the miss penalty at all.\u003c/p\u003e\u003cp\u003eA weapon merchant stands in the arena, and some transactions with him carry a drawback that makes the next wave harsher. The playtest runs October 26 to November 9 and covers the Miss Debt penalty and build construction. Release is scheduled for 2027 with Japanese display support.\u003c/p\u003e","blueskyPost":"BEHIND THE PIXELS is measuring DO NOT MISS's MISS penalty in public: a missed shot adds an enemy to the next wave, and the playtest runs October 26 to November 9, ahead of a 2027 release.","twitterPost":"DO NOT MISS makes a missed shot add an enemy to the next wave, so choosing a weapon is also choosing how hard the next wave gets.","threadsPost":"DO NOT MISS makes a missed shot add an enemy to the next wave, which turns weapon selection into difficulty selection. The playtest runs October 26 to November 9, ahead of a 2027 release, so BEHIND THE PIXELS is measuring that penalty in public well before launch.","newsletterBlurb":"Digital Vortex Entertainment announced DO NOT MISS, an arena FPS from BEHIND THE PIXELS, alongside a Steam store page and gameplay trailer. Missing a shot adds an enemy to the next wave, and between waves players buy upgrades, cards, and merchant deals that can make the following wave harsher on purpose. A playtest runs October 26 to November 9, with release scheduled for 2027 and Japanese display support.","attributionJson":"[{\"source\":\"4Gamer.net\",\"url\":\"https://www.4gamer.net/games/053/G105322/20261027020/\",\"title\":\"Every Time You Miss a Shot, One Enemy Is Added to the Next Wave. Arena FPS 'DO NOT MISS,' Where You Face Enemies One After Another, Announced; Playtest Underway\"}]","lintFlagsJson":null,"lintHits":0,"costUsd":0,"inputTokens":5652,"outputTokens":2744,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1793081455,"createdAt":"2026-10-27T06:09:25.000Z","publishedAt":"2026-10-27T06:09:27.000Z","updatedAt":"2026-10-27T06:09:27.000Z"},"cluster":{"id":"c_91590c47a44bf111ffd2800a","canonicalTitle":"1発撃ち外すたび，次のウェーブに敵が1体増えてしまう。アリーナで次々と敵を迎え撃つFPS「DO NOT MISS」発表，プレイテスト実施中","representativeArticleId":"a_5ac985097c520bc4bb0ab00e","sourceCount":1,"writtenSourceCount":1,"writeAttempts":0,"isSolo":true,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[],\"work_titles\":[\"DO NOT MISS\"],\"studios\":[\"Digital Vortex Entertainment\",\"BEHIND THE PIXELS\"],\"people\":[],\"type\":\"announcement\",\"domain\":\"games\",\"is_roundup\":false}","contentType":"news","status":"published","firstSeenAt":"2026-10-27T05:10:42.000Z","lastSeenAt":"2026-10-27T05:10:42.000Z","updatedAt":"2026-10-27T06:09:27.000Z"},"attribution":[{"source":"4Gamer.net","url":"https://www.4gamer.net/games/053/G105322/20261027020/","title":"1発撃ち外すたび，次のウェーブに敵が1体増えてしまう。アリーナで次々と敵を迎え撃つFPS「DO NOT MISS」発表，プレイテスト実施中"}],"entities":{"anime_titles":[],"manga_titles":[],"work_titles":["DO NOT MISS"],"studios":["Digital Vortex Entertainment","BEHIND THE PIXELS"],"people":[],"type":"announcement","domain":"games","is_roundup":false},"keyFacts":["Digital Vortex Entertainment is publishing DO NOT MISS, developed by BEHIND THE PIXELS.","Each missed shot in DO NOT MISS adds one enemy to the next wave.","The arsenal is a pistol, assault rifle, shotgun, and katana, and combat tempo differs by weapon.","A playtest runs from October 26 to November 9 and covers the Miss Debt penalty and build construction.","DO NOT MISS is scheduled for release in 2027 with Japanese display support."],"pageLinks":{"healthSlugs":["do-not-miss","digital-vortex-entertainment","behind-the-pixels"],"storySlugs":[],"entities":[{"slug":"do-not-miss","supported":0,"disputed":0,"contradicted":0,"unverified":5,"overall":"unverified","story_count":1,"has_dossier":false},{"slug":"digital-vortex-entertainment","supported":0,"disputed":0,"contradicted":0,"unverified":2,"overall":"unverified","story_count":2,"has_dossier":false},{"slug":"behind-the-pixels","supported":0,"disputed":0,"contradicted":0,"unverified":1,"overall":"unverified","story_count":1,"has_dossier":false}],"stories":[],"entitiesOk":true,"storiesOk":true}}
