{"rewrite":{"id":"r_6b8377edc66f4b8eba3930be","clusterId":"c_9ef734c118e74a26a1b4087f","slug":"dissidia-duellum-devs-detail-mashup-soundtrack-in-120-minute-interview","model":"deepseek-v4-flash","headline":"Dissidia Duellum Devs Detail Mashup Soundtrack in 120-Minute Interview","summary":"Square Enix's Dissidia Duellum Final Fantasy, a free-to-play boss-battle game set in modern Tokyo, features mashup tracks combining two classic FF songs with modern beats. In a 120-minute interview, sound director Hirose, composer Imamura, producer Matsumoto, and planner Mizuno discuss the creation of these arrangements, including Sephiroth's 'One-Winged Angel,' and why Tina's Theme became K-pop style.","whyItMatters":"The interview reveals that the game's soundtrack was built around an unprecedented mashup concept, driven by a desire to do something new for the Dissidia series, with composer Imamura drawing on his experience blending genres from FF14 and FF16.","webCardHtml":"\u003cp\u003eThe development team behind Dissidia Duellum Final Fantasy sat for a 120-minute interview covering the game's soundtrack, which mashes two classic Final Fantasy tracks per character with modern beats. Sound director Hirose, composer Imamura, producer Matsumoto, and planner Mizuno explained that the mashup idea came from a desire to try something new for the Dissidia series, not from the modern Tokyo setting. Imamura said his work on FF14 and FF16, where genre boundaries were already loose, made the transition natural. The team also discussed why Tina's Theme was arranged as K-pop and the process behind Sephiroth's 'One-Winged Angel' implementation.\u003c/p\u003e","blueskyPost":"Dissidia Duellum devs spent 120 minutes detailing the game's mashup soundtrack: two classic FF songs per character fused with modern beats. Imamura says FF14/16 experience made it easy. Tina's Theme went K-pop. Sephiroth's track also covered.","twitterPost":"Dissidia Duellum devs detail mashup soundtrack in 120-min interview: two classic FF songs per character fused with modern beats. Imamura says FF14/16 experience made it easy. Tina's Theme went K-pop. Sephiroth's track also covered.","threadsPost":null,"newsletterBlurb":"Square Enix's Dissidia Duellum Final Fantasy soundtrack uses mashups of two classic tracks per character with modern beats. In a 120-minute interview, the development team explained the concept, Tina's Theme's K-pop arrangement, and Sephiroth's music implementation.","attributionJson":"[{\"source\":\"GAME Watch (Impress)\",\"url\":\"https://game.watch.impress.co.jp/docs/interview/2108954.html\",\"title\":\"【Dissidia Duellum】FF Classic Tracks x Modern Tokyo! A 120-Minute Mega Interview with the Development Team on How These Sounds Were Created, Including Sephiroth's \\\"One-Winged Angel\\\" BGM Arrangement!\"}]","lintFlagsJson":"[]","lintHits":0,"costUsd":0,"inputTokens":4196,"outputTokens":621,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1779826505,"createdAt":"2026-05-25T17:02:24.000Z","publishedAt":"2026-05-25T17:15:56.000Z","updatedAt":"2026-05-25T17:15:56.000Z"},"cluster":{"id":"c_9ef734c118e74a26a1b4087f","canonicalTitle":"【ディシディア デュエルム】FF歴代名曲×現代東京！ これらのサウンドはどう作られたのかに迫る開発陣への120分特大インタビュー セフィロスの「片翼の天使」BGMアレンジについても言及！","representativeArticleId":"a_d6f08c1cc654aa4cd1e25e9d","sourceCount":1,"writtenSourceCount":1,"writeAttempts":0,"isSolo":true,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[],\"studios\":[],\"people\":[],\"type\":\"news\",\"domain\":\"games\",\"is_roundup\":false}","contentType":"news","status":"published","firstSeenAt":"2026-05-25T15:00:00.000Z","lastSeenAt":"2026-05-25T15:00:00.000Z","updatedAt":"2026-05-25T17:15:56.000Z"},"attribution":[{"source":"GAME Watch (Impress)","url":"https://game.watch.impress.co.jp/docs/interview/2108954.html","title":"【ディシディア デュエルム】FF歴代名曲×現代東京！ これらのサウンドはどう作られたのかに迫る開発陣への120分特大インタビュー セフィロスの「片翼の天使」BGMアレンジについても言及！"}],"entities":{"anime_titles":[],"manga_titles":[],"studios":[],"people":[],"type":"news","domain":"games","is_roundup":false},"keyFacts":["The 120-minute interview featured sound director Hirose, composer Imamura, producer Matsumoto, and planner Mizuno.","The mashup concept was driven by a desire to try something new for the Dissidia series, not by the modern Tokyo setting.","Composer Imamura said his work on FF14 and FF16, where genre boundaries were already loose, made the transition to mashup tracks natural.","The team discussed why Tina's Theme was arranged as K-pop and the process behind Sephiroth's 'One-Winged Angel' implementation."]}
