{"rewrite":{"id":"r_81bbe6e05f8208f9d6235107","clusterId":"c_2f7a394873a66c04be8ce13a","slug":"dead-by-daylight-10th-anniversary-event-report-from-montreal","model":"deepseek-v4-flash","headline":"Dead by Daylight 10th Anniversary Event Report From Montreal","summary":"4Gamer attended the Dead by Daylight 10th anniversary press tour in Montreal, Canada, hosted by developer Behaviour Interactive. The visit included an office tour, developer interviews, and the main anniversary event. Topics covered during interviews included the inclusion of Jason, player data from Japan and worldwide, new modes, and the movie adaptation.","whyItMatters":"The event marks a decade of Dead by Daylight's live service, with Behaviour Interactive using the milestone to discuss the game's past and future direction.","webCardHtml":"\u003cp\u003eDead by Daylight celebrated its 10th anniversary in June 2026. 4Gamer joined a press tour at Behaviour Interactive\u0026#39;s Montreal headquarters. The visit included a joint lunch, an office tour, and developer interviews. Topics ranged from the behind-the-scenes process of adding Jason as a killer to player data from Japan and the world, new mode concepts, and the movie adaptation. The tour also featured the main anniversary party. Behaviour Interactive is one of Canada\u0026#39;s largest independent game studios, and the office was decorated for the anniversary.\u003c/p\u003e","blueskyPost":"Behaviour Interactive brought press to Montreal for Dead by Daylight's 10th anniversary, but the interview topics reveal priorities: Jason rights, a movie adaptation, and how Japanese players differ from the global base.","twitterPost":"Dead by Daylight's 10th anniversary press event signals Behaviour is still chasing the Jason license and a movie adaptation.","threadsPost":"Behaviour Interactive hosted a press tour in Montreal for Dead by Daylight's 10th anniversary. The interview topics are telling: Jason rights, a movie adaptation, and player data from Japan versus worldwide. These are the projects Behaviour wants the public to know it is pursuing.","newsletterBlurb":"Dead by Daylight celebrated its 10th anniversary in June 2026. 4Gamer attended a press tour at Behaviour Interactive's Montreal headquarters, including an office tour and developer interviews covering Jason's inclusion, player data, new modes, and the movie adaptation.","attributionJson":"[{\"source\":\"4Gamer.net\",\"url\":\"https://www.4gamer.net/games/333/G033338/20260623024/\",\"title\":\"I Went to Montreal, Canada for the 'Dead by Daylight' 10th Anniversary Event: From Visiting Behaviour Interactive Headquarters to the Main Party\"}]","lintFlagsJson":null,"lintHits":0,"costUsd":0,"inputTokens":4288,"outputTokens":494,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1782541952,"createdAt":"2026-06-27T06:25:18.000Z","publishedAt":"2026-06-27T06:25:24.000Z","updatedAt":"2026-06-27T06:25:24.000Z"},"cluster":{"id":"c_2f7a394873a66c04be8ce13a","canonicalTitle":"「Dead by Daylight」10周年イベントでカナダ・モントリオールへ行ってきた。Behaviour Interactive本社訪問からパーティー本番まで","representativeArticleId":"a_683253a3f0d7829d72e163bb","sourceCount":1,"writtenSourceCount":1,"writeAttempts":0,"isSolo":true,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[],\"work_titles\":[\"Dead by Daylight\"],\"studios\":[\"Behaviour Interactive\"],\"people\":[],\"type\":\"event\",\"domain\":\"games\",\"is_roundup\":false}","contentType":"news","status":"published","firstSeenAt":"2026-06-26T03:00:00.000Z","lastSeenAt":"2026-06-26T03:00:00.000Z","updatedAt":"2026-06-27T06:25:24.000Z"},"attribution":[{"source":"4Gamer.net","url":"https://www.4gamer.net/games/333/G033338/20260623024/","title":"「Dead by Daylight」10周年イベントでカナダ・モントリオールへ行ってきた。Behaviour Interactive本社訪問からパーティー本番まで"}],"entities":{"anime_titles":[],"manga_titles":[],"work_titles":["Dead by Daylight"],"studios":["Behaviour Interactive"],"people":[],"type":"event","domain":"games","is_roundup":false},"keyFacts":["Dead by Daylight celebrated its 10th anniversary in June 2026.","4Gamer attended a press tour at Behaviour Interactive's Montreal headquarters, which included an office tour, developer interviews, and the anniversary party.","Topics covered during interviews included the process of adding Jason as a killer, player data from Japan and worldwide, new mode concepts, and the movie adaptation.","Behaviour Interactive is one of Canada's largest independent game studios."]}
