{"rewrite":{"id":"r_06e0927ca2af174a44844b4e","clusterId":"c_e9b901c31b2580c0b6116e2c","slug":"code-name-kamiwan-developer-details-ue5-character-rendering-at-unreal-fest-chicago-2026","model":"deepseek-v4-flash","headline":"Code Name: Kamiwan Developer Details UE5 Character Rendering at Unreal Fest Chicago 2026","summary":"Archosaur Games held a technical session at Unreal Fest Chicago 2026, where Chief Artist Bing Liu presented on character expression and rendering in Unreal Engine 5 for the romance adventure game Code Name: Kamiwan. The talk covered texture detail, lighting integration, facial animation, and multi-platform optimization, with emphasis on maintaining natural character presence at close range.","whyItMatters":"The session shows how a female-oriented romance ADV is pushing UE5's real-time rendering to solve a genre-specific problem: keeping character expressions believable when the camera is inches from their face.","webCardHtml":"\u003cp\u003eArchosaur Games took the stage at Unreal Fest Chicago 2026 to explain how Unreal Engine 5 handles close-up character expression in Code Name: Kamiwan, a romance adventure game set in an urban fantasy world. Chief Artist Bing Liu walked through the technical approach to rendering skin, fabric, and metal with distinct material properties, and adjusting fabric thickness, wrinkles, and gloss at the texture level. The presentation also covered lighting integration for scenes set at night, indoors, and in neon-lit amusement parks, where characters must catch ambient light naturally to stay grounded in the environment.\u003c/p\u003e\u003cp\u003eFacial expressions, body movement, and cloth reaction were described as supporting elements for character presence, with natural motion treated as important as static beauty. The game is being built for multiple platforms, and Liu addressed the balance between image quality and performance on mobile devices, adjusting textures, light, and movement to read correctly on smartphone screens.\u003c/p\u003e","blueskyPost":"Archosaur Games showed how UE5 renders close-up character expressions in Code Name: Kamiwan at Unreal Fest Chicago 2026. Skin, fabric, and metal get distinct material properties; lighting adapts to night and neon scenes. Multi-platform optimization is in progress.","twitterPost":"Archosaur Games detailed UE5 character rendering for romance ADV Code Name: Kamiwan at Unreal Fest Chicago 2026. Chief Artist Bing Liu covered texture detail, lighting, facial animation, and mobile optimization.","threadsPost":null,"newsletterBlurb":"Archosaur Games presented a technical session at Unreal Fest Chicago 2026 on character expression and rendering in Unreal Engine 5 for Code Name: Kamiwan. Chief Artist Bing Liu covered texture detail, lighting integration, facial animation, and multi-platform optimization, with a focus on keeping characters natural at close range.","attributionJson":"[{\"source\":\"4Gamer.net\",\"url\":\"https://www.4gamer.net/games/003/G100323/20260618067/\",\"title\":\"Unreal Engine 5 Renders Character Expressions at Close Range: From a Technical Session by the Developer of the Romance ADV 'Code Name: Kamiwan'\"}]","lintFlagsJson":null,"lintHits":0,"costUsd":0,"inputTokens":4210,"outputTokens":622,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1781797757,"createdAt":"2026-06-18T15:44:44.000Z","publishedAt":"2026-06-18T15:48:15.000Z","updatedAt":"2026-06-18T15:48:15.000Z"},"cluster":{"id":"c_e9b901c31b2580c0b6116e2c","canonicalTitle":"Unreal Engine 5が描く，至近距離で成立するキャラクター表現。恋愛ADV「コードネーム：神不言」の開発元が実施した技術セッションより","representativeArticleId":"a_873c178f1fd347b13e15f018","sourceCount":1,"writtenSourceCount":1,"writeAttempts":0,"isSolo":true,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[],\"work_titles\":[\"コードネーム：神不言\"],\"studios\":[],\"people\":[],\"type\":\"news\",\"domain\":\"games\",\"is_roundup\":false}","contentType":"news","status":"published","firstSeenAt":"2026-06-18T11:46:39.000Z","lastSeenAt":"2026-06-18T11:46:39.000Z","updatedAt":"2026-06-18T15:48:16.000Z"},"attribution":[{"source":"4Gamer.net","url":"https://www.4gamer.net/games/003/G100323/20260618067/","title":"Unreal Engine 5が描く，至近距離で成立するキャラクター表現。恋愛ADV「コードネーム：神不言」の開発元が実施した技術セッションより"}],"entities":{"anime_titles":[],"manga_titles":[],"work_titles":["コードネーム：神不言"],"studios":[],"people":[],"type":"news","domain":"games","is_roundup":false},"keyFacts":["Archosaur Games Chief Artist Bing Liu presented on Code Name: Kamiwan's UE5 character rendering at Unreal Fest Chicago 2026.","The talk covered texture detail, lighting integration, facial animation, and multi-platform optimization for the romance adventure game.","The game is set in an urban fantasy world and is being built for multiple platforms, including mobile devices.","Liu addressed balancing image quality and performance on smartphones by adjusting textures, light, and movement."]}
