{"rewrite":{"id":"r_cdfeb2b1f217d9cc539a54a5","clusterId":"c_1c5faa481a8f6557352fb211","slug":"clean-up-giant-turns-building-shaking-into-a-physics-puzzle","model":"deepseek-v4-1-flash","headline":"CLEAN UP GIANT Turns Building-Shaking Into A Physics Puzzle","summary":"CREATOR GOOSY showed CLEAN UP GIANT at the indie event DREAMSCAPE#5, a physics puzzle where the player is a giant who grips a building and shakes people and furniture out through its doors and windows. The goal is to empty the building, not destroy it, so contents must be gathered at the openings. It is at the technical verification stage for PC (Steam) and Switch.","whyItMatters":"The design inverts the destruction sandbox: because the objective is emptying rather than wrecking, the physics reactions become the puzzle's tool instead of its payoff.","webCardHtml":"\u003cp\u003eThe building is held in both hands from the start. Tilting it with the analog stick or striking it with buttons forces the contents toward the entrance and windows, and the abstract art keeps the scene at the distance of a toy box rather than a disaster.\u003c/p\u003e\u003cp\u003eComplex floor plans mean a single shake rarely finishes a stage. Players rotate the building to slide furniture and people toward an exit, and broken window glass and opened back doors add new openings as a run goes on. The tutorial leaves those interactions unexplained.\u003c/p\u003e","blueskyPost":"CLEAN UP GIANT asks you to empty a building without wrecking it, so every shake is a routing problem. The doors and windows are the scoring surface, not the walls.","twitterPost":"CLEAN UP GIANT makes emptying a building the goal and demolition a failure state. The windows are the scoring surface.","threadsPost":"CLEAN UP GIANT inverts the destruction sandbox: the building stays standing and the contents have to leave through doors and windows. That turns every shake into a routing problem, and it is still at technical verification for PC (Steam) and Switch.","newsletterBlurb":"CREATOR GOOSY brought CLEAN UP GIANT to the indie event DREAMSCAPE#5, a physics puzzle about shaking a building until its people and furniture tumble out. The objective is an empty building, not a demolished one, which turns the physics reactions into the solving tool. It is at the technical verification stage for PC (Steam) and Switch.","attributionJson":"[{\"source\":\"4Gamer.net\",\"url\":\"https://www.4gamer.net/games/053/G105346/20261027045/\",\"title\":\"Become a giant, shake buildings, and send people and furniture flying outside. We experienced \\\"CLEAN UP GIANT,\\\" whose appeal is its intuitive pleasantness\"}]","lintFlagsJson":null,"lintHits":0,"costUsd":0,"inputTokens":5241,"outputTokens":682,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1793098831,"createdAt":"2026-10-27T10:54:59.000Z","publishedAt":"2026-10-27T10:59:27.000Z","updatedAt":"2026-10-27T10:59:27.000Z"},"cluster":{"id":"c_1c5faa481a8f6557352fb211","canonicalTitle":"巨人になって建物を揺すり，人や家具を外に出す。直感的な気持ちよさが魅力の「CLEAN UP GIANT」を体験してきた","representativeArticleId":"a_517ceb08797ceb679da3ff5e","sourceCount":1,"writtenSourceCount":1,"writeAttempts":0,"isSolo":true,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[],\"work_titles\":[\"CLEAN UP GIANT\"],\"studios\":[],\"people\":[],\"type\":\"review\",\"domain\":\"games\",\"is_roundup\":false}","contentType":"news","status":"published","firstSeenAt":"2026-10-27T10:12:49.000Z","lastSeenAt":"2026-10-27T10:12:49.000Z","updatedAt":"2026-10-27T10:59:27.000Z"},"attribution":[{"source":"4Gamer.net","url":"https://www.4gamer.net/games/053/G105346/20261027045/","title":"巨人になって建物を揺すり，人や家具を外に出す。直感的な気持ちよさが魅力の「CLEAN UP GIANT」を体験してきた"}],"entities":{"anime_titles":[],"manga_titles":[],"work_titles":["CLEAN UP GIANT"],"studios":[],"people":[],"type":"review","domain":"games","is_roundup":false},"keyFacts":["CLEAN UP GIANT was exhibited at the indie game event DREAMSCAPE#5.","CREATOR GOOSY develops CLEAN UP GIANT.","The game is at the technical verification stage for PC (Steam) and Switch.","Players tilt or strike a building to force people and furniture out through entrances and windows.","CREATOR GOOSY also developed FUKUWARAI and God's Hand."],"pageLinks":{"healthSlugs":["clean-up-giant"],"storySlugs":[],"entities":[{"slug":"clean-up-giant","supported":0,"disputed":0,"contradicted":0,"unverified":2,"overall":"unverified","story_count":1,"has_dossier":false}],"stories":[],"entitiesOk":true,"storiesOk":true}}
