{"rewrite":{"id":"r_18cad264d49c743d55b2a125","clusterId":"c_b948fcffb9b8b27a72ed3aaf","slug":"cass-details-kunai-footholds-and-time-stop-in-tokoyo-wataru-no-shinobi","model":"deepseek-v4-1-flash","headline":"Cass Details Kunai Footholds And Time Stop In Tokoyo Wataru No Shinobi","summary":"Cass showed the 2D exploration action game Tokoyo Wataru no Shinobi at Osaka Indie Games Summit 2026, held at Congres Square Grand Green Osaka on October 3 and 4. The ninja apprentice Jin rescues Princess Sakura across Mizutani Province, using kunai stuck in walls and in other kunai as footholds. Stopping time lets thrown kunai hang midair as platforms. It is planned for PC in 2027.","whyItMatters":"The developer's account ties the game's control feel to deliberate choices about thin footholds and stopped time, positioning kunai placement as a puzzle to solve rather than just a weapon.","webCardHtml":"\u003cp\u003eOsaka Indie Games Summit 2026 ran at Congres Square Grand Green Osaka on October 3 and 4, and Cass showed Tokoyo Wataru no Shinobi there. The protagonist, a ninja apprentice named Jin, travels Mizutani Province to rescue the kidnapped Princess Sakura. The kunai he carries kills enemies and also sticks into walls as a foothold, and a second kunai can be driven into the first to extend it. The footholds are thin, so standing on them takes care. Once Jin gains the time-stopping power called Tokoyo Watari, a thrown kunai can be halted in midair to make a platform where no wall exists. The game is planned for PC in 2027.\u003c/p\u003e","blueskyPost":"Tokoyo Wataru no Shinobi lets thrown kunai hang midair once time stops, so every weapon Jin throws doubles as a platform. Cass builds the level design out of the player's own ammunition.","twitterPost":"Tokoyo Wataru no Shinobi turns thrown kunai into platforms when time stops, so Jin's ammo is also the level geometry.","threadsPost":"Tokoyo Wataru no Shinobi solves the classic action-platformer problem of resource scarcity by making the resource the terrain: stop time, and every kunai Jin throws becomes a platform to stand on. The PC launch is set for 2027.","newsletterBlurb":"Cass presented the 2D exploration action game Tokoyo Wataru no Shinobi at Osaka Indie Games Summit 2026, held October 3 and 4. The ninja apprentice Jin rescues Princess Sakura, using kunai as footholds and stopping time so thrown kunai hang in the air. The developer says the kunai mechanic came before the time stop. A PC release is planned for 2027.","attributionJson":"[{\"source\":\"4Gamer.net\",\"url\":\"https://www.4gamer.net/games/047/G104750/20261003008/\",\"title\":\"Using kunai as footholds, stopping time to open the way. How does the satisfying feel of the 2D exploration action game \\\"Tokoyo Wataru no Shinobi\\\" come about? [OIGS2026]\"}]","lintFlagsJson":null,"lintHits":0,"costUsd":0,"inputTokens":4717,"outputTokens":662,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1791124162,"createdAt":"2026-10-04T14:25:01.000Z","publishedAt":"2026-10-04T14:28:20.000Z","updatedAt":"2026-10-04T14:28:20.000Z"},"cluster":{"id":"c_b948fcffb9b8b27a72ed3aaf","canonicalTitle":"クナイを足場に，時間を止めて道を開く。2D探索型アクション「常夜渡りの忍」の手触りのよさはどう生まれるのか［OIGS2026］","representativeArticleId":"a_57fa58f53f7e8234a00ba1b4","sourceCount":1,"writtenSourceCount":1,"writeAttempts":0,"isSolo":true,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[],\"work_titles\":[\"Tokoyo Wataru no Shinobi\"],\"studios\":[],\"people\":[],\"type\":\"news\",\"domain\":\"games\",\"is_roundup\":false}","contentType":"news","status":"published","firstSeenAt":"2026-10-04T00:00:00.000Z","lastSeenAt":"2026-10-04T00:00:00.000Z","updatedAt":"2026-10-04T14:28:20.000Z"},"attribution":[{"source":"4Gamer.net","url":"https://www.4gamer.net/games/047/G104750/20261003008/","title":"クナイを足場に，時間を止めて道を開く。2D探索型アクション「常夜渡りの忍」の手触りのよさはどう生まれるのか［OIGS2026］"}],"entities":{"anime_titles":[],"manga_titles":[],"work_titles":["Tokoyo Wataru no Shinobi"],"studios":[],"people":[],"type":"news","domain":"games","is_roundup":false},"keyFacts":null}
