{"rewrite":{"id":"r_72d8dfa66614f01384e0e372","clusterId":"c_26a30b00b57ac41a5fcb80ea","slug":"bodycam-update-aims-for-authentic-gunfire-over-cinematic-sound","model":"deepseek-v4-flash","headline":"Bodycam Update Aims for Authentic Gunfire Over Cinematic Sound","summary":"Reissad Studio released a development log for the 'Locked and Loaded' update to 'Bodycam', detailing a new 'Organic Reverb' system that analyzes room size, ceiling height, and openings to make gunfire sound authentic rather than cool. The update also rebuilds 38 footstep types and adds wind noise. It arrives September 2, 2026 on Steam.","whyItMatters":"The studio is reworking gunfire around physical blast reactions, using sound as both realism and a tool for locating shooters, in the September 2 update.","webCardHtml":"\u003cp\u003eReissad Studio\u0026#39;s second development log for \u0026#39;Locked and Loaded\u0026#39; focuses on sound design, with a new \u0026#39;Organic Reverb\u0026#39; system that tracks room size, ceiling height, window and corridor openings, and air escape to model how each gunshot\u0026#39;s blast wave travels. The result is that players hear the shot from a corridor, plus the wave moving through it, which doubles as positional intel on the shooter.\u003c/p\u003e\u003cp\u003eThe update also revises player voice communication for easier locating, improves vertical sound positioning, and rebuilds 38 footstep types by surface. Bodycam-style touches include wind noise when turning the head and contact sounds when readjusting position. The next log covers \u0026#39;trenches\u0026#39; in August 2026.\u003c/p\u003e","blueskyPost":"Bodycam's 'Locked and Loaded' update brings 'Organic Reverb', modeling each gunshot's blast wave by room size and openings. Footsteps rebuilt, wind noise added. Out September 2 on Steam.","twitterPost":"Bodycam's September 2 update adds 'Organic Reverb' for authentic gunfire, 38 rebuilt footstep types, and bodycam wind noise. Steam Early Access.","threadsPost":null,"newsletterBlurb":"Reissad Studio detailed the sound overhaul in 'Bodycam' ahead of the September 2 'Locked and Loaded' update. The new 'Organic Reverb' system models blast waves through environments, helping players locate shooters.","attributionJson":"[{\"source\":\"Game Spark\",\"url\":\"http://www.gamespark.jp/article/2026/08/25/171183.html\",\"title\":\"Bodycam FPS 'Bodycam' Aims for 'Authenticity' Rather Than 'Coolness' - Major Update Also Brings Big Sound Evolution\"}]","lintFlagsJson":null,"lintHits":0,"costUsd":0,"inputTokens":4459,"outputTokens":548,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1788001788,"createdAt":"2026-08-29T10:59:24.000Z","publishedAt":"2026-08-29T11:01:44.000Z","updatedAt":"2026-08-29T10:59:24.000Z"},"cluster":{"id":"c_26a30b00b57ac41a5fcb80ea","canonicalTitle":"“カッコよさ”じゃなく“本物らしさ”を目指すボディカムFPS『Bodycam』大型アップデートではサウンドも大幅進化","representativeArticleId":"a_1832fa2797016f74e25f5750","sourceCount":1,"writtenSourceCount":1,"writeAttempts":0,"isSolo":true,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[],\"work_titles\":[\"Bodycam\"],\"studios\":[],\"people\":[],\"type\":\"news\",\"domain\":\"games\",\"is_roundup\":false}","contentType":"news","status":"published","firstSeenAt":"2026-08-24T22:00:03.000Z","lastSeenAt":"2026-08-24T22:00:03.000Z","updatedAt":"2026-08-29T11:01:45.000Z"},"attribution":[{"source":"Game Spark","url":"http://www.gamespark.jp/article/2026/08/25/171183.html","title":"“カッコよさ”じゃなく“本物らしさ”を目指すボディカムFPS『Bodycam』大型アップデートではサウンドも大幅進化"}],"entities":{"anime_titles":[],"manga_titles":[],"work_titles":["Bodycam"],"studios":[],"people":[],"type":"news","domain":"games","is_roundup":false},"keyFacts":null}
