{"rewrite":{"id":"r_ae3ce06bdf8f87ff952bdcd0","clusterId":"c_d70cef746d7f83c6923749e6","slug":"astraea-oratio-art-director-on-keeping-the-analog-in-digital","model":"deepseek-v4-flash:free","headline":"Astraea Oratio Art Director on Keeping the Analog in Digital","summary":"Dynamis One's Astraea Oratio art director Kim In (hwansang) discussed the game's visual direction in an interview tied to its Comiket 108 art book. The game, set in 1989 Tokyo, will include a costume change feature. Kim said the team deliberately keeps hand-drawn line imperfections rather than cleaning them up digitally.","whyItMatters":"The interview clarifies that Astraea Oratio's nostalgic 1989 Tokyo aesthetic is built by extracting the best essence of past eras and reworking it for modern trends, not by direct reproduction.","webCardHtml":"\u003cp\u003eKim In, art director for Dynamis One\u0026#39;s Astraea Oratio, said the team aims to depict characters living in 1989 Tokyo, which is why a costume change feature is planned so players can enjoy casual fashion beyond school uniforms. He noted the design process balances his tendency toward stylish, boyish impressions with illustrator DoReMi\u0026#39;s emphasis on feminine charm.\u003c/p\u003e\u003cp\u003eOn nostalgia, Kim said those who lived through an era rarely view it uncritically, so creators who did not experience it can better extract its appeal. The team decided to take only the most attractive essence of past decades and adapt it to current trends, rather than reproduce the era directly.\u003c/p\u003e","blueskyPost":"Astraea Oratio art director Kim In on the 1989 Tokyo setting: take the best essence of past eras, rework it for today. Costume change feature confirmed. Hand-drawn line imperfections stay in on purpose.","twitterPost":"Astraea Oratio AD Kim In: the game's 1989 Tokyo look pulls the best essence of past eras into modern trends. Costume change feature planned. Imperfect hand-drawn lines are kept deliberately.","threadsPost":null,"newsletterBlurb":"Dynamis One's Astraea Oratio art director Kim In explained the game's visual approach in a new interview. The team keeps hand-drawn line imperfections and plans a costume change feature. Kim said nostalgia works best when creators who did not live the era extract its essence for modern audiences.","attributionJson":"[{\"source\":\"Denfaminicogamer\",\"url\":\"https://news.denfaminicogamer.jp/interview/260820k\",\"title\":\"デジタルなのに\\\"アナログの色配合\\\"を守る!? Dynamis One新作『アストラエ・オラティオ』アートディレクターが明かす、エモくて新しい「'89年の東京」の描きかた\"}]","lintFlagsJson":null,"lintHits":0,"costUsd":0,"inputTokens":6296,"outputTokens":586,"status":"published","repairAttempts":0,"nextRepairAt":null,"factsAttemptedAt":1787200186,"createdAt":"2026-08-20T04:18:03.000Z","publishedAt":"2026-08-20T04:21:44.000Z","updatedAt":"2026-08-20T04:18:03.000Z"},"cluster":{"id":"c_d70cef746d7f83c6923749e6","canonicalTitle":"デジタルなのに“アナログの色配合”を守る!? Dynamis One新作『アストラエ・オラティオ』アートディレクターが明かす、エモくて新しい「’89年の東京」の描きかた","representativeArticleId":"a_43147ce710fbbb8af0190d96","sourceCount":1,"writtenSourceCount":1,"writeAttempts":0,"isSolo":true,"entitiesJson":"{\"anime_titles\":[],\"manga_titles\":[],\"work_titles\":[\"アストラエ・オラティオ\"],\"studios\":[\"Dynamis One\"],\"people\":[],\"type\":\"news\",\"domain\":\"games\",\"is_roundup\":false}","contentType":"news","status":"published","firstSeenAt":"2026-08-20T03:00:37.000Z","lastSeenAt":"2026-08-20T03:00:37.000Z","updatedAt":"2026-08-20T04:21:45.000Z"},"attribution":[{"source":"Denfaminicogamer","url":"https://news.denfaminicogamer.jp/interview/260820k","title":"デジタルなのに“アナログの色配合”を守る!? Dynamis One新作『アストラエ・オラティオ』アートディレクターが明かす、エモくて新しい「’89年の東京」の描きかた"}],"entities":{"anime_titles":[],"manga_titles":[],"work_titles":["アストラエ・オラティオ"],"studios":["Dynamis One"],"people":[],"type":"news","domain":"games","is_roundup":false},"keyFacts":null}
