{"entity":{"display_name":"Dawnkeep","kind":"series","slug":"dawnkeep"},"facts":[{"id":"f_0c1e512f658f7e10b1512e67","predicate":"mention","value":{"text":"exhibited at BIC2026"},"as_of_date":"2026-08-17","first_seen_at":1788504184,"last_verified_at":1788504184,"confidence":0.9,"sources_count":1},{"id":"f_08d38af3727bbf1602c660c2","predicate":"mention","value":{"text":"fuses daytime city-builder territory management with nighttime real-time strategy combat"},"as_of_date":"2026-08-17","first_seen_at":1788504184,"last_verified_at":1788504184,"confidence":0.9,"sources_count":1},{"id":"f_032625cfcdd4a53081a08d72","predicate":"mention","value":{"text":"population grows through village management and resident happiness rather than resource spending"},"as_of_date":"2026-08-17","first_seen_at":1788504184,"last_verified_at":1788504184,"confidence":0.9,"sources_count":1},{"id":"f_1a2faaa36fe22a16f1c05b1d","predicate":"mention","value":{"text":"each named resident carries traits that affect job assignment"},"as_of_date":"2026-08-17","first_seen_at":1788504184,"last_verified_at":1788504184,"confidence":0.9,"sources_count":1},{"id":"f_9917c7dfd8b08555238d9ff2","predicate":"mention","value":{"text":"Steam page describes it as dark fantasy territory management defense"},"as_of_date":"2026-08-17","first_seen_at":1788504184,"last_verified_at":1788504184,"confidence":0.9,"sources_count":1},{"id":"f_1459fc9e6580147daa229c0e","predicate":"mention","value":{"text":"brings colony sim population mechanics into the RTS genre, with day and night phases that change both the gameplay and the player's visibility of the map"},"as_of_date":"2026-08-17","first_seen_at":1788504184,"last_verified_at":1788504184,"confidence":0.9,"sources_count":1}],"relations_incoming":[],"relations_outgoing":[],"updated_at":"2026-09-13T07:45:53.000Z","verification_summary":{"contradicted":0,"disputed":0,"overall":"unverified","supported":0,"unverified":6}}
